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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 08-07-2011, 09:16 PM
loeseth loeseth is offline
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Hello and thanx for the campaign, which I have tried tonight. Problem is, soon after I am ithe air, the motor suddenly looses power. Any suggestions??
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  #2  
Old 08-07-2011, 11:58 PM
dflion dflion is offline
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Cool Engine cutting out?

Quote:
Originally Posted by loeseth View Post
Hello and thanx for the campaign, which I have tried tonight. Problem is, soon after I am ithe air, the motor suddenly looses power. Any suggestions??
Sorry to hear this problem loseth. Is it happening in all missions flown. I thoroughly tested each mission both flying manually and on 'autopilot' for last minute changes, everything was working ok on my rig.

It could be something you are not doing right in the Hurricane start-up procedure. Let me know how you are going? There are still a few problems in the sims workings?

DFLion
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  #3  
Old 08-08-2011, 12:28 AM
NedLynch NedLynch is offline
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Just flew the first mission and of course I didn't even get a glimpse at the recon plane .

Nice airfield under the trees in a field, hehe.

As far as engine cutting out goes, it's probably the mixture, I flew the whole mission pretty much with a rich mixture (M-slider all the way up, right?).
If I leaned up the mixture too much the engine was cutting out, just lower your throttle to +3 or a little less boost with the prop slider in the up position (the low angle of attack for the prop blades) and look at your rpms when you change the mixture, if you make it too lean the rpms will start to drop, first just a little then dramatically. When they drop a little make the mixture just a little richer again and you should be there.

1C says look at the flames from your engine, if I remember correctly an orange flame means mixture too rich, a small blue flame is just right and long blue flames too lean (anybody correct me if I'm wrong), so you want to be just where the orange turns into blue and then a little bit more.

However I find the flames very hard to see, could only see them in F2 outside view from pretty much top down, zoomed in, somewhat when I leaned over to see the exhausts fom inside the cockpit, so I much rather go with adjusting for good rpms. Look at the screenshot in the briefing, P,T,M are all the way at the top at high altitude. Not sure why it's like that, one would think the higher I go the leaner the mixture has to be.

Last edited by NedLynch; 08-08-2011 at 12:30 AM.
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Old 08-08-2011, 02:03 AM
Blackdog_kt Blackdog_kt is offline
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The mixture is reversed in all the British fighters (just like it was in the real ones): forward is lean and backwards is rich
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  #5  
Old 08-08-2011, 03:17 AM
NedLynch NedLynch is offline
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So if the "M" slider icon is all the way at the top it means the mixture is lean?

Just answered that myself by trying it out again.
The prop pitch is also reversed.

And even worse they drive on the wrong side of the road!

Last edited by NedLynch; 08-08-2011 at 03:45 AM.
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  #6  
Old 08-08-2011, 09:04 AM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by NedLynch View Post
So if the "M" slider icon is all the way at the top it means the mixture is lean?

Just answered that myself by trying it out again.
The prop pitch is also reversed.

And even worse they drive on the wrong side of the road!
Mixture yes, pitch is normal though:
lever forward=lower angle of attack of prop blades=higher RPM
lever backwards=higher prop blade AoA=lower RPM

The only aircraft (at least to my knowledge) where pitch controls are reversed (due to a bug introduced in a previous patch) are the 109 and 110.
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  #7  
Old 08-08-2011, 11:25 AM
ATAG_Dutch ATAG_Dutch is offline
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Quote:
Originally Posted by loeseth View Post
Hello and thanx for the campaign, which I have tried tonight. Problem is, soon after I am ithe air, the motor suddenly looses power. Any suggestions??
I haven't downloaded this campaign yet (thanks df!), but I'm assuming the Hurri's have the DeHavilland two-stage prop. If you try to coarsen your pitch, the revs will go straight down to about 2000rpm or less. Just a 'maybe' explanation.
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  #8  
Old 08-08-2011, 06:33 PM
loeseth loeseth is offline
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Smile

Thank you guys, it was the prop pitch that did it. I am fairly new to the sim, so I havent tried the complex engines settings yet - but when i did, the rpms stayed solid.
And thanks to Luthier for COD! I have flown sims since "the knights of the skies", on Amiga back in 1992 (or 3), and I think this one is the toughest of them all! I simply enjoy it.http://forum.1cpublishing.eu/images/icons/icon7.gif
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  #9  
Old 08-08-2011, 08:02 PM
ATAG_Dutch ATAG_Dutch is offline
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Downloaded the campaign today and flew the first two missions with full CEM.

I have to say that they felt much more like the early missions of a 'proper campaign' and mirrored the early situation in France very well.

I also got nowhere near the first recon a/c, but spent all my ammo on the second one and achieved only 50% damage.

I really must sort out my convergence properly, and remember to adjust the sight before shooting!

I'm looking forward to the next twelve missions and am hoping for a spectacular finale!

Thanks again DF!
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  #10  
Old 08-09-2011, 07:36 AM
dflion dflion is offline
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Default I got him on a test flight!

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Originally Posted by Dutch_851 View Post
Downloaded the campaign today and flew the first two missions with full CEM.

I have to say that they felt much more like the early missions of a 'proper campaign' and mirrored the early situation in France very well.

I also got nowhere near the first recon a/c, but spent all my ammo on the second one and achieved only 50% damage.

I really must sort out my convergence properly, and remember to adjust the sight before shooting!

I'm looking forward to the next twelve missions and am hoping for a spectacular finale!

Thanks again DF!
Thanks for your feedback Dutch_851. I have attached some pics showing the 'nailing' of the recon. Dornier in Mission 1, it can be done.

There are a couple of spectacular missions near the end of the campaign.

DFLion
Attached Images
File Type: jpg 05_Empty_Dornier_about_to_go_in.jpg (97.7 KB, 10 views)
File Type: jpg 01_Gaining_on_him_emergency_boost.jpg (220.0 KB, 11 views)
File Type: jpg 02_Getting_in_position.jpg (254.4 KB, 11 views)
File Type: jpg 03_Got_him!.jpg (160.5 KB, 10 views)
File Type: jpg 04_Dornier_crew_bailing_out.jpg (241.8 KB, 10 views)
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