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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 08-02-2011, 04:18 PM
lothar29 lothar29 is offline
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I think it would be interesting to say about stuttering, as to my going with some more or less decent FPS but I have a horrible stuttering in Earth...impossible to fly...

CPU- I7 950 @3.6GHz
Mother- ASUS P6T Deluxe V2
RAM- Corsair Vengance3x2Gb/1600MHz/9-9-9-24
GPU- 2xGTX 470 @608/GDDR5 1280Mb/275.33---- The second GPU this would give me very bad performance with the CoD
OS- Windows 7 Home premium x64
PSU-Nox Apex 800W modular



High settings
Min:15 fps
Max:60 fps
Avg:29 fps


The configuration, commissioning the maximum less effects in half and trees is low, and ORIGINAL...

Then I would put a picture of the NVIDIA control panel
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Old 08-02-2011, 04:40 PM
yellonet yellonet is offline
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Quote:
Originally Posted by lothar29 View Post
I think it would be interesting to say about stuttering, as to my going with some more or less decent FPS but I have a horrible stuttering in Earth...impossible to fly...
Yes of course it's encourouged that people testing give their impressions, micro stutters are hard to measure so that would have to be written as example "sometimes a few micro stutters" or "heavy microstutters at all times". The more information one can give about the performance, the better.

But what we have to start with is to agree on the formal measurable tests so that everyone tests at the same three settings.
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Old 08-02-2011, 05:23 PM
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FFCW_Urizen FFCW_Urizen is offline
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for res, i would suggest a resolution every monitor is able to display, my tft only goes up to 1680x1050 for example, so i´d suggest a max resolution of 1440x900 or even just 1280x1024 (which every tft should be able to handle).

For Comparison reasons we should use the presets shipping with CloD, VSync off, AEF off, SSAO on/off.
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The devs need to continue to tweak the FM balance until there is equal amount of whining from both sides.
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Old 08-02-2011, 06:09 PM
yellonet yellonet is offline
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Originally Posted by FFCW_Urizen View Post
for res, i would suggest a resolution every monitor is able to display, my tft only goes up to 1680x1050 for example, so i´d suggest a max resolution of 1440x900 or even just 1280x1024 (which every tft should be able to handle).

For Comparison reasons we should use the presets shipping with CloD, VSync off, AEF off, SSAO on/off.
It would be ideal to use a low resolution that everyone could set, but then we wouldn't get very meaningful results as people tend to want to play especially simulations at high resolution. As you drop the resolution, the CPU becomes more and more important and the GPU less important for high FPS.
Perhaps if it is not too much to ask people with high resolution monitors could run the tests at lower resolution too.
I have a 24" screen with 1920x1200, I could make the tests in that resolution and several lower resolutions as well.


Edit: Anyway, we need more opinions so that we can have as wide an agreement as possible.

Last edited by yellonet; 08-02-2011 at 06:16 PM.
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Old 08-02-2011, 06:17 PM
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FFCW_Urizen FFCW_Urizen is offline
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then we should go with your first suggestion of resolution and related detailsettings.

So Long
Uri
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Originally Posted by 41Sqn_Banks View Post
The devs need to continue to tweak the FM balance until there is equal amount of whining from both sides.
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Old 08-02-2011, 07:58 PM
yellonet yellonet is offline
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Fraps results... what am I doing wrong?

Frames, Time (ms), Min, Max, Avg
15, 60000, 0, 14, 0.250
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Old 08-07-2011, 12:29 PM
yellonet yellonet is offline
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I take it that no one is interested in this?
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