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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 07-30-2011, 11:47 PM
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VO101_Tom VO101_Tom is offline
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Quote:
Originally Posted by 6S.Tamat View Post
yes but remember that the single mods (like airplanes) are still made by single little groups of peoples... then introduced in the modpack after.
For example when our site released the swordfish the firsts two days the server stopped the downloads for too many connections...and was not a pack, was a single airplane to install.
The problem is: -if and how there will be a control from producers on the introductions of the mods-.
I belive it, the Swordfish is a famous, legendary plane. But observable the tendency. The people who fly mostly online, do not like the unique, little modifications. You may not choose between the components already in the newest UP3.0, only on/off.

/off: I noticed this once, the English aircrafts were neglected throughout somehow it under il-2. Swordfish, Defiant, Wellington, Lancaster, Halifax, Sunderland, ect. I don't know what may be its reason. Maybe the night-raids, and naval wars were not achievable...
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Old 07-31-2011, 02:05 AM
Blackdog_kt Blackdog_kt is offline
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Actually, i think it will be pretty much like other modded games on Steam:

1) each server has a list of allowed mods
2) each user has his own list of installed mods
3) when we join a server it compares what we have with what it allows
4) we can join all servers with a single installation.

I think it's probably the reason they went with steam (it can differentiate between mods and cheats on a single installation). I'm not very much a fan of steam (i would prefer it to be optional or only needed for multiplayer), but the capabilities for mod control are good.

As for the British aircraft, i always felt the same Tom. I want to fly Swordfish in the evacuation of Dunkirk (they did fly there of all places, bombing advancing enemy troops and even taking on bombers in some cases), Blenheims in reconnaissance missions, Mosquitoes on pathfinder night raids and hunt for U-boats with coastal command. Well, we might be able to see such things in the new series, it will be a blast
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Old 08-01-2011, 07:48 PM
Tex-Twil Tex-Twil is offline
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I really hope that they will enhance the interface to read the instruments values, switches ... by 3rd party apps to that I can adapt iCockpit to CoD
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Old 08-01-2011, 07:50 PM
Ze-Jamz Ze-Jamz is offline
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Quote:
Originally Posted by Blackdog_kt View Post
Actually, i think it will be pretty much like other modded games on Steam:

1) each server has a list of allowed mods
2) each user has his own list of installed mods
3) when we join a server it compares what we have with what it allows
4) we can join all servers with a single installation.

I think it's probably the reason they went with steam (it can differentiate between mods and cheats on a single installation). I'm not very much a fan of steam (i would prefer it to be optional or only needed for multiplayer), but the capabilities for mod control are good.

As for the British aircraft, i always felt the same Tom. I want to fly Swordfish in the evacuation of Dunkirk (they did fly there of all places, bombing advancing enemy troops and even taking on bombers in some cases), Blenheims in reconnaissance missions, Mosquitoes on pathfinder night raids and hunt for U-boats with coastal command. Well, we might be able to see such things in the new series, it will be a blast
Agreed
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Old 08-01-2011, 08:33 PM
ATAG_Bliss ATAG_Bliss is offline
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I'm just hoping that we can eventually get some of the stuff that was in the works back in 08.

This and this





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