Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 07-27-2011, 03:36 PM
Sternjaeger II Sternjaeger II is offline
Approved Member
 
Join Date: Apr 2011
Posts: 1,903
Default

Quote:
Originally Posted by Bewolf View Post
Spot on. And now go the extra step and think this through a bit further. As the Sim business is such a niche genre without huge amounts of money to be made, you won't get those Pros and extra careful managing into this niche.

Actually, be careful what you wish for in the first place, because if we get professional business into this genre comparable to Call of Duty and the likes, expect to pay 20 bucks each time a new map is released, another 10 bucks for an aircraft DLC. Brave new world.
Trust me, you will always find pros ready for a challenge. Again, you might have to outsource outside of Russia, but it's worth the investment. As much as you have cloud programming you can have cloud managing, and believe me, it works.

As for sims being a niche market: if you observed carefully the evolution of IL-2, you might have noticed that there was an (unnecessary?) development towards jets. Il-2 1946 became actually a huge testing bed for the flight model envelope and limitations (The Lerche was a bed for the helicopters potential), to see whether the behaviour of jets would work. As you know, modders made a fantastic F-86 Sabre and now even introduced Sidewinders.

There has been a time, in the development of CoD, when Oleg thought that if having the right investors, his new flight model could have been used for a successor to the Microsoft Flight Simulator series.

Something didn't happen, and the thing deflated back to its original project, but it's obvious that the potential is still there. Hitting the Flight Simulator core would surely be no niche product..
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:47 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.