Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 07-27-2011, 03:22 PM
Bewolf's Avatar
Bewolf Bewolf is offline
Approved Member
 
Join Date: Oct 2007
Posts: 745
Default

Quote:
Originally Posted by Sternjaeger II View Post
Bewolf, being a programmer is a job like many other chronically underpaid there, with no overtime and extra compensations.

It's called gaming industry, you're selling an entertainment product, but you're actually working and being paid for its development. If you couldn't get a good deal and didn't agree with the mentality it's down to your managing line, not to the customers.

Let's put things into the right perspective here: while we're talking here there are constantly half a million people playing with Call of Duty: Black Ops (and this is only a datum for the PS3 users), a game that is as addictive as crystal meth and that, as an expert, you know better than me that it didn't take them long to develop.

Our sims are just a minute niche compared to these monsters, and as that is not enough, the complicated work behind sims is way more demanding in terms of resources than any FPS, which just needs some cinematic looks and some graphic/gameplay gizmos, other than an extensive beta testing.

As a consequence you will need a way more efficient team, but above all managing, of the resources you have to develop a simulator. The extra drive has to come from passion, otherwise you're gonna end up hospitalised with a bad nervous breakdown.

The world of simulation is a different and complicated one, but if anything it needs some extra firm, careful managing, both in the production line and in the public relations.
Spot on. And now go the extra step and think this through a bit further. As the Sim business is such a niche genre without huge amounts of money to be made, you won't get those Pros and extra careful managing into this niche.

Actually, be careful what you wish for in the first place, because if we get professional business into this genre comparable to Call of Duty and the likes, expect to pay 20 bucks each time a new map is released, another 10 bucks for an aircraft DLC. Brave new world.
__________________
Cheers
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:27 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.