Quote:
Originally Posted by Sternjaeger II
It's ok.
Of course I am happy, but this is not the point. They were late on their delivery with Ubisoft, remember what Oleg said? The cause for this can be anything: poor managing, little resources, stuff that needed to be redone from scracth.. I dunno, not my problem, and again, I'm happy they delivered the game as it is, but for the love of honesty and respect, tell the community that the money they're spending is a long term investment on a yet to be completed alpha. Il-2 was nowhere near this bad when it originally came out, and the bad reviews they received with CoD have done them no good.
It won't, but that's not my interest. Regular updates are useful to the community to know on which feedback aspects they can help and to show the newcomers that the game is far from dead, there's a lot of work going on and a very professional one. When you want to go pro, you need to behave like a pro.
Oh no, of course they are, but they're leaving it all to an oblivious state of "it's fixed when it's fixed" which, again for the laws of Public Relations, marketing and common sense, it's not a good idea, especially when you sell for good an unfinished product.
Do you understand my point better now?
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I never saw Maddox Games as "Pros". More like nerds like us that want to make this Sim happen with lots of personal sacrifices involved. They clearly are not in the game development for purely moneys sake, else they would have gone the Silent Hunter V route a long time ago, or the RoF route, charging for individual airplanes.
I understand your point very well, but it applies more to a big publisher like Ubisoft or EA, not a small russian Sim development team that does not get paid for any extras, especially not for diretly communicating with an abusive fanbase that tends to rip of arms when presented a little finger and is full of an entitelment attitude that was unheared of just 20 years ago. In the past, development updates just caused people to flame even more because their specific problem was not adressed. In all seriousness, Maddox Games is still consiting of human beings, in doubt seriously overworked and tired human beings. Them not being able or willing to respond in a careful manner with all the sh+tstorms on this forum is not really so wonderous.