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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Acccuracy and preference for moded vs current tracers
I think we should immediately use the "new" tracers. 19 14.18%
I think with some more work the "new" tracers should be used. 50 37.31%
Indifferent to the tracer effects/possible effects. 35 26.12%
I like the current tracers. 30 22.39%
Voters: 134. You may not vote on this poll

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  #1  
Old 07-22-2011, 06:56 PM
kalimba
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Originally Posted by Sternjaeger II View Post
I believe you misinterpreted my post. I KNOW for a fact that my point is right, I don't need to demonstrate it to myself, and so the guys at Maddox games know, cos they're skilled people. If it was the opposite, then I would do my best to prove my point. If people don't believe me or them it's not my problem, I wish I had more time to explain them things in detail, unfortunately I don't, so it's either "you better believe me man, cos I know what I am talking about" or "oh well, tough luck..".



It's ever so hard to tell jokes from the truth in these forums, maybe we should use tags. I don't know whether your discussions might be sterile and useless, but

Your example doesn't make sense because the elastic oscillation of a ruler, which goes UP and DOWN, as nothing to do with the yaw oscillation, which a) is not structural b) is not that intense.

Hope this helps understanding things better.

Haha...Good one...So if YOU and Maddox KNOW you are right , and you still dont care what other people think, why bother writing these posts ?

ANd why start any discussion when you go : I know that I like to think of my technical contribution as knowledgeable, fact-based and generally correct. Is there any room for discussion or you are only generously sharing your
omnipotent knowledge ?

And by the way, since our discussion began with my smarta$$ joking reply,
I just want to tell you that you were soooooooo preoccupied by your flawless humble reputation that you missed something here...I am not the one you were trying to educate about laws of physics and "elastic oscillation"...Wrong guy, wrong response mate...

Salute !
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  #2  
Old 07-22-2011, 10:56 PM
Sternjaeger II Sternjaeger II is offline
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Originally Posted by kalimba View Post
Haha...Good one...So if YOU and Maddox KNOW you are right , and you still dont care what other people think, why bother writing these posts ?

ANd why start any discussion when you go : I know that I like to think of my technical contribution as knowledgeable, fact-based and generally correct. Is there any room for discussion or you are only generously sharing your
omnipotent knowledge ?

And by the way, since our discussion began with my smarta$$ joking reply,
I just want to tell you that you were soooooooo preoccupied by your flawless humble reputation that you missed something here...I am not the one you were trying to educate about laws of physics and "elastic oscillation"...Wrong guy, wrong response mate...

Salute !
erm.. well there still might be people out there that want to know how things work without trolling... I really don't get what you're trying to say here
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  #3  
Old 07-23-2011, 12:02 AM
kalimba
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Originally Posted by Sternjaeger II View Post
erm.. well there still might be people out there that want to know how things work without trolling... I really don't get what you're trying to say here
Sorry mate...I am not trolling here ...I was just pulling your leg a bit in my first reply......But your response was kind of "harsh and pretentious" and that is when I understood you were thinking that I was the other guy with whom you had an ongoing discussion....
BUt you have to admit though that when a fellow writes in a discussion forum that he knows he's right and has knowledge that we may not understand even with some explanation and if someone disagrees with him that makes the other guy wrong, it can be perceived has being ..well...you know...
Let's not make an issue out of this...I wont comment anymore on your posts...
But I am still hoping for great tracers in COD !

Salute !
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  #4  
Old 07-23-2011, 12:53 AM
Dialn911 Dialn911 is offline
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Default Agree, tracer fire is poorly done

I have to agree with the lack of tracer quality on the game. I have seen tracers fired in real world settings, I have shot them myself watching them go out. My first impression with these in the game was WTF? They look cheap, lazy, and ridiculous. They leave too fast, and appear to move in a perfectly straight line outward. No convergence what soever of ballistic drop. I tried aiming high at a bomber to ark and compensate for bullet drop....no need, they flew straight like lasers. I simply has to point and fire. Firing weapons my whole life including machine guns, I was puzzled and confused by the lack of balletic physics that appear in COD. Also, the tracers leave and at about 100 yards out and magically vanish into nothing. I hate to say it, but this is a sad excuse for tracers and seriously makes the game look as if they put something in for a temporary marker while testing and forgot to fix it.


I know a lot of you on here think they supposedly look "authentic", but having fired automatic weapons with tracers.....um, no...they look like crap and sound like crap.

Before I hear a bunch of fan boys trying to chastise me, I have been playing sims for over 20 years and am an avid support of maddox. I own the complete Il-2 series and have loved them, this is why I showed my support and bough a 50 dollar game with a POOR 2.0 average rating from all the user and professional critic reviews and websites. I figured they will work all this out, but some stuff is really bad. You have to call a spade a spade.

When I buy a new Il-2 game, and I find myself booting up 1946 to play when I have COD staring me on the shelf....yeah they really screwed the pooch. Hyper lobby if full of Il-2 hardcore gamers loading up 1946 despite the fact COD is out. That says a lot right there.

Last edited by Dialn911; 07-23-2011 at 12:58 AM.
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  #5  
Old 07-23-2011, 03:14 AM
kalimba
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Originally Posted by Dialn911 View Post
I have to agree with the lack of tracer quality on the game. I have seen tracers fired in real world settings, I have shot them myself watching them go out. My first impression with these in the game was WTF? They look cheap, lazy, and ridiculous. They leave too fast, and appear to move in a perfectly straight line outward. No convergence what soever of ballistic drop. I tried aiming high at a bomber to ark and compensate for bullet drop....no need, they flew straight like lasers. I simply has to point and fire. Firing weapons my whole life including machine guns, I was puzzled and confused by the lack of balletic physics that appear in COD. Also, the tracers leave and at about 100 yards out and magically vanish into nothing. I hate to say it, but this is a sad excuse for tracers and seriously makes the game look as if they put something in for a temporary marker while testing and forgot to fix it.


I know a lot of you on here think they supposedly look "authentic", but having fired automatic weapons with tracers.....um, no...they look like crap and sound like crap.

Before I hear a bunch of fan boys trying to chastise me, I have been playing sims for over 20 years and am an avid support of maddox. I own the complete Il-2 series and have loved them, this is why I showed my support and bough a 50 dollar game with a POOR 2.0 average rating from all the user and professional critic reviews and websites. I figured they will work all this out, but some stuff is really bad. You have to call a spade a spade.

When I buy a new Il-2 game, and I find myself booting up 1946 to play when I have COD staring me on the shelf....yeah they really screwed the pooch. Hyper lobby if full of Il-2 hardcore gamers loading up 1946 despite the fact COD is out. That says a lot right there.
+1...And even those who never saw tracers in RL have the same feeling about COD's....That is awkward !
Thanks for your testimony...

SAlute !
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  #6  
Old 07-23-2011, 03:21 AM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by Dialn911 View Post
I have to agree with the lack of tracer quality on the game. I have seen tracers fired in real world settings, I have shot them myself watching them go out. My first impression with these in the game was WTF? They look cheap, lazy, and ridiculous. They leave too fast, and appear to move in a perfectly straight line outward. No convergence what soever of ballistic drop. I tried aiming high at a bomber to ark and compensate for bullet drop....no need, they flew straight like lasers. I simply has to point and fire. Firing weapons my whole life including machine guns, I was puzzled and confused by the lack of balletic physics that appear in COD. Also, the tracers leave and at about 100 yards out and magically vanish into nothing. I hate to say it, but this is a sad excuse for tracers and seriously makes the game look as if they put something in for a temporary marker while testing and forgot to fix it.


I know a lot of you on here think they supposedly look "authentic", but having fired automatic weapons with tracers.....um, no...they look like crap and sound like crap.

Before I hear a bunch of fan boys trying to chastise me, I have been playing sims for over 20 years and am an avid support of maddox. I own the complete Il-2 series and have loved them, this is why I showed my support and bough a 50 dollar game with a POOR 2.0 average rating from all the user and professional critic reviews and websites. I figured they will work all this out, but some stuff is really bad. You have to call a spade a spade.

When I buy a new Il-2 game, and I find myself booting up 1946 to play when I have COD staring me on the shelf....yeah they really screwed the pooch. Hyper lobby if full of Il-2 hardcore gamers loading up 1946 despite the fact COD is out. That says a lot right there.
I'm going to go ahead and "laugh out loud"

Thanks for that.
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  #7  
Old 07-23-2011, 03:35 AM
Dialn911 Dialn911 is offline
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Originally Posted by SYN_Bliss View Post
I'm going to go ahead and "laugh out loud"

Thanks for that.
As police officer and person who has trained on many automatic weapons, I am going to go ahead and laugh out loud.


Gotta love the ignorance on these forums.
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  #8  
Old 07-23-2011, 03:48 AM
ATAG_Bliss ATAG_Bliss is offline
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Since when do police officers train with automatic weapons?

Do I really need to make an ingame video with icons on to show you A.) the game has ballistics that are quite good B.) You can see tracers much further than 100yards/300ft/91 METERS. I have my guns converged at 500m and I can watch the tracers cross each other and extend.

Then you are talking about making a deflection shot within 91meters where the bullets won't even come close to even being slow enough to have any substantial sort of bullet drop to deflect - and I'm assuming this with your astute observation that a tracer disappears within 91 meters or as you say 100 yards in this sim.

Then you go on to say that a tracer looks like a laser blast as if that's a bad thing. Star wars blasters were modeled off of what tracer ammo looks like.

I don't even think you've fired gun in your life, let alone seen a real life tracer.

The ignorance on this forum doesn't surprise me one bit. The sheer stupidity does.
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  #9  
Old 07-23-2011, 11:04 AM
Sternjaeger II Sternjaeger II is offline
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Quote:
Originally Posted by Dialn911 View Post
I have to agree with the lack of tracer quality on the game. I have seen tracers fired in real world settings, I have shot them myself watching them go out. My first impression with these in the game was WTF? They look cheap, lazy, and ridiculous. They leave too fast, and appear to move in a perfectly straight line outward. No convergence what soever of ballistic drop. I tried aiming high at a bomber to ark and compensate for bullet drop....no need, they flew straight like lasers. I simply has to point and fire. Firing weapons my whole life including machine guns, I was puzzled and confused by the lack of balletic physics that appear in COD. Also, the tracers leave and at about 100 yards out and magically vanish into nothing. I hate to say it, but this is a sad excuse for tracers and seriously makes the game look as if they put something in for a temporary marker while testing and forgot to fix it.


I know a lot of you on here think they supposedly look "authentic", but having fired automatic weapons with tracers.....um, no...they look like crap and sound like crap.

Before I hear a bunch of fan boys trying to chastise me, I have been playing sims for over 20 years and am an avid support of maddox. I own the complete Il-2 series and have loved them, this is why I showed my support and bough a 50 dollar game with a POOR 2.0 average rating from all the user and professional critic reviews and websites. I figured they will work all this out, but some stuff is really bad. You have to call a spade a spade.

When I buy a new Il-2 game, and I find myself booting up 1946 to play when I have COD staring me on the shelf....yeah they really screwed the pooch. Hyper lobby if full of Il-2 hardcore gamers loading up 1946 despite the fact COD is out. That says a lot right there.
Can I ask you what calibre and "real world settings" you used when shooting tracers man?
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  #10  
Old 07-23-2011, 11:19 AM
kalimba
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Originally Posted by Sternjaeger II View Post
Can I ask you what calibre and "real world settings" you used when shooting tracers man?
Ok...My last post
That is very strange when so many RL experienced posters still have very different opinions regarding COD's tracers...
There is no concensus , even among all of those who shot so many types of calibers in various conditions...

Still waiting for better tracers...

SAlute !
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