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#1
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excellent!!
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#2
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Great!
Can u post a day-time video? Cheers |
#3
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yep a vid would be great!
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#4
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The textures still need much work. I only have one tile at the moment (well there are two ingame at the moment, but the other needs a lot of work) so most of the landscape is still just default textures. This is really just a proof of concept, and to post my little victory over the CloD bump mapping.
There is potential here to make a really nice landscape for CloD, but it will take time. ![]() PS- how are people feeling about the colours here so far? Last edited by Ekar; 07-20-2011 at 08:15 AM. |
#5
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Images not showing Ekar?
__________________
Alienware Aurora|Win 7 64-bit Home Premium|IC i7-920 Processor (Quad-Core)|14GB DDR3 RAM|1 TB SATA 7200rpm Hard Drive|GIGABYTE GeForce GTX 770 2GB WINDFORCE 3 X fan|Thrustmaster Warthog|Saitek Pro Combat rudder pedals,throttle quadrant and Cessna trim wheel|TrackIR4|Sense of humour,I find it comes in handy! |
#6
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Looks like image upload is down atm.
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#7
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![]() Quote:
i cant say i like cod much anymore now. i love texturing etc so i may help out but tbh if i could id (in a virtual way) smack that luthier accross the mouth for how he treats his european customers. Not to mention Nearmiss pulling an 8 page petition thread. Ive just about had enough of this farce of a sim. Last edited by Ali Fish; 07-20-2011 at 10:37 AM. |
#8
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i think the colours are way better than the original ones,at least what i can see on those screenshots!
you are doing great! |
#9
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Ali -
I've matched the colours to more closely resemble the originals in those screens. We can change them to something considered more realistic- when I finish the first tile you can have a play around with colour grading it if you like. The bump is a little too pronounced as well, as you mention. My first reaction to the original bump maps ingame was that they too looked a bit extreme. I can easily tone it down and may even be able to tease some more detail out as well. It's just a first run. What I really wanted to do with these textures was get away from the 'every field is a different colour' look that the originals had, and also generally make things look more 'photographic'. Those two things could not be done working on the original tiles themselves. I also aim to play around with making each tile texture a little more unique, and show different kinds of landscape features... hopefully put to better use the four tiles as at the moment they all look very similar. Like you, I really enjoy the modding process- and if all games were perfect already, there wouldn't be much for modders to do. I've certainly spent more time modding CloD than actually playing it. edit: David- yeah, I don't mind the colours as they are now. To me it looks kind of 'summery'. As I say above, different tiles will probably emphasise different colours once done- some more/less irrigated, some denser/less dense in terms of agriculture, abandonded or more natural fields. That kind of thing. I have quite a lot of material to work with. ![]() Last edited by Ekar; 07-20-2011 at 03:36 PM. |
#10
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great effort there and you just might be on the track of something, but, you seem to have lost a lot of "light" in the concept
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