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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #131  
Old 07-11-2011, 06:31 AM
SsSsSsSsSnake SsSsSsSsSnake is offline
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lol nice 1 M8
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  #132  
Old 07-11-2011, 01:23 PM
Baron Baron is offline
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Originally Posted by Jatta Raso View Post
pal why do you quote me if you CHOOSE not to address anything i said?? what have i said specifically about colours?? when was i implying demands to devs?? nowhere i think. you just lack concentration when reading. and your BTW end paragraph, i can't answer that, it just doesn't make any sense. read more carefully, you don't seem to have a way at manipulating meanings.
just a word about the devs doing what they want: plainly right and ok with, as long as we're told the truth. which wasn't the case. again read carefully at the end of 1st paragraph (not to mention the vid, where features where advertised, which were re-stated in later stages of development)

anyway, i read a whole lot more then i write in here, what drove me in here were incredibly intolerant comments towards legit criticism, triggered by the devs former promises, and if everything i (or others) write can be used as fuel for war, well, makes me not want to.

as a final word, i just can't understand this attitude where you're supposed to not just notice but appreciate inertia effects on spinning wheels you forgot to retract after take off, but then you have to pretend major visual aspects are ok when clearly they're not. sounds kinda schizophrenic to me. after all this is a simulation; its users are known for being perfectionist and demanding. something cultivated by the 1C founder himself. some go about physics, some go about visual fidelity, some go for everything. to each he's own i say

Seriously, i think u are the one who needs to reread your first post and then my awnser, who by the way wasn't directed entirely towards u alone. I for one hevent the energy to point u towards the specific line or word i was addressing. Using a bit of "reading in between the lines" is something u need to do.

I was addressing the topic and some of what u said in one go, my misstake.



Never mind, i edited out your entire quote.

Happy now?

Last edited by Baron; 07-11-2011 at 01:34 PM.
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  #133  
Old 07-11-2011, 01:43 PM
Jatta Raso Jatta Raso is offline
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no one's playing online. nothing interesting to do offline. broken AI, inoperative basic features, major graphical glitches, monster recommended specs, generalized criticism from the community. promises of unmatched and unmatchable quality (the devs words). oh well... love is blind and so is fanboism. leave them be i say, fanaticism hasn't been banned after all...
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  #134  
Old 07-11-2011, 01:43 PM
Baron Baron is offline
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Originally Posted by philip.ed View Post
Baron, have you played BoB2? It's a five/six year old game and still has the best campaign/AI/speech-pack of any current sim modelling WW2/BoB. CloD should have nocked it out of the water in this aspect, but it didn't.
Yes with regards to the terrain, BoB2's is largely poor, but when you're flying at angels-20, it's not too far from CloD's, and definitely doesn't detract from the immersion.
In any case, I can see what you're saying, but you seem to have gone off at a massive tangent from Jatta's original post. Yes, the devs can do whatever they like, but I think you have forgotten what Luthier wrote a while back (maybe because he spoke in traditional English, and not text language):

"If we didn't listen to criticism, Il-2 would never in a million years get to where it did back in 2001. So please keep it coming. " That speaks ten-folds for what is useful to the Dev team, and IMHO, constructive criticism for those familiar with England's terrain is useful for them to take on board. Indeed, it also shows a great approach to CloD as well; in that the team is willing to take our criticism on board. Obviously many people's views may conflict, but it is possible to see that there are areas of the terrain which most people predominantly agree on: the trees-placing, the lack of hedge-rows, and the style of the trees in relation to the landscape. Colours and the like are another matter entirely; but the actual geometry of the landscape could clearly be improved (maybe with drastic results).
As i already pointed out, i addressed the topic and some of his post in one go, is it really that hard to understand without thinking im ripping him (specifically) a new one?

I didnt swear, call him, or anyone for that matter any names, nothing. What is it with the sudden sensitivity?

I know what Luthier said etc. Still doesn't mean what i said doesn't apply. It does. I commented (o gosh, amongst other things) on this, something HE wrote in his orginal post btw, new notion that criticism, however put forward, is valid , and thinking something is ok, or the horror, even very good, is not. Etc. etc.

Exactly where do i tell HIM to sod of or thinking his opinion sucks, or whatever u and he seem to think i did, somehow?

Last edited by Baron; 07-11-2011 at 01:56 PM.
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  #135  
Old 07-11-2011, 02:04 PM
Jatta Raso Jatta Raso is offline
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Originally Posted by Baron View Post
I didnt swear, call him, or anyone for that matter any names, nothing. What is it with the sudden sensitivity?
...
Exactly where do i tell HIM to sod of or thinking his opinion sucks, or whatever u and he seem to think i did, somehow?
well isn't this folk the one who just recommended "reading in between the lines" ? maybe he should take he's own advice on he's own posts. not all contempt is explicit, but when it's there, it's there
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  #136  
Old 07-11-2011, 02:09 PM
Baron Baron is offline
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U really are picking a fight aint you.
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  #137  
Old 07-11-2011, 02:15 PM
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JG52Krupi JG52Krupi is offline
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Originally Posted by Jatta Raso View Post
no one's playing online. nothing interesting to do offline. broken AI, inoperative basic features, major graphical glitches, monster recommended specs, generalized criticism from the community. promises of unmatched and unmatchable quality (the devs words). oh well... love is blind and so is fanboism. leave them be i say, fanaticism hasn't been banned after all...
Well I have been flying with 25 people on repka 1 the other day so your clearly not looking hard enough and repka 2 had 40-50 players but was password protected think the ruskis had enough of pl telling them to speak English on Russian servers
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #138  
Old 07-11-2011, 02:20 PM
Jatta Raso Jatta Raso is offline
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wanna settle it at sunset? seriously no i'm not.. and even if i were then we both would have a share in it.. anyway i had a break this afternoon. i'm thinking to myself "what the heck am i doing here instead online with CoD?" well this turned out to be funnier.. that's the reason we're saying what we're saying. anyway i am in no way convinced you're bad ppl. this is really getting beyond reason. time to get outside for a while.. sun has come up
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  #139  
Old 07-11-2011, 02:29 PM
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philip.ed philip.ed is offline
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Baron, your whole post seemed as though it was aggressively aimed towards Jatta, and you did go off at a tangent from what he was suggesting. I wasn't sensitive to what you wrote; I just didn't agree with the comment about how you were happy that the terrain was there (effectively what you were suggesting) and that it was rather unnecessary to be critical of it (again, I'm sorry if there is a misunderstanding on this issue). I have already said why I disagreed with this view above, so I won't regurgitate it again. Just remember though, it is extremely easy to misunderstand people on the internet, and that may be the case here. I wasn't trying to be aggressive towards you in particular, so I'm sorry if it appeared to be this way.
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  #140  
Old 07-11-2011, 02:59 PM
ATAG_Dutch ATAG_Dutch is offline
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Originally Posted by Das Attorney View Post
I've got X-Plane 9 installed with photoscenery of the UK assembled from Google Maps. It compares favourably with the IL2 textures.
COD is missing a decent weather system though.
Hmmm.................., ok I wasn't going to post this, as I'm not a fan of photo scenery, but as I don't have a real aeroplane, or a licence to fly one, photo scenery is the next best thing to look at.

Yes I know the light conditions are hugely different and photo scenery has no ground detail or shadows, but as a comparison of Cliffs to 'reality'?

I actually like the landscape in Cliffs if the colours were a little closer, the trees looked English, and the roads had hedgerows. In fact I don't really understand why hedgerows couldn't be added to the roads/field - models/textures as a matter of course. But I know nothing of 3D programming. On the ground, and close to it, Cliffs looks superb. It's only when you climb it starts to look 'wrong'.

I also can't wait for a weather system to be implemented successfully, you'll see from the clip what I mean, (and before anyone jumps on my neck, I know REX are only 2D clouds).

Don't blink, the comparisons are very short. Anyway, enjoy.


Last edited by ATAG_Dutch; 07-11-2011 at 03:32 PM.
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