![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
Thread Tools | Display Modes |
#11
|
||||
|
||||
![]()
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#12
|
|||
|
|||
![]() |
#13
|
|||
|
|||
![]()
This thread will only end up going down in flames anyway, so here's my take on things.
In my personal case, i knew what i was getting into and i decided to buy it anyway. My decision, my problem, i spot and submit the bugs for them to fix, if i can find workarounds i'll post them to get other players up and running and that's all there is to it. On to the grand scheme of things now... I believe the communication from the developer team wasn't very good. On the other hand, and i don't mean this as an excuse for them but just as a statement of factual past experience, they were always lacking in that regard. Anybody who has dealt with a developer and their products for some length of time knows what are their strong and weak points, so i knew we would get a lot of cool stuff mixed in with bugs and a lack of information. It's just a matter of personal evaluation for each of the fans, deciding if they will go ahead and take the dive into the new sim or wait until it matures a bit. I believe some people got genuinely misled, especially if they were new guys who never tried out the previous series and these are owed some kind of apology no doubt. What i seriously don't get and don't believe for one second is that certain veteran members of the community, with quite a few years of experience behind their backs on how the previous series unfolded and how maddox games generally operates were totally unaware of the coming troubles, especially when in many cases they were spelling it out themselves during the development phase like a chorus of Cassandras. No, these guys simply couldn't wait for the first reviews and/or couldn't stand not having the sim on their hard drive even though they knew what was coming. As such, if they want to maintain some kind of credibility they also have to acknowledge their part of the blame not in the state of the sim but in their self-inflicted angst. In other words i'm not saying the state of the sim is their fault, far from it. I'm saying their fault is buying into something they knew (knew is actually mild, it's more like prophecised and going all "i told you so") would have teething problems and as such, i can't really sympathize with their point of view. Of course it's their right to maintain whatever point of view they want, i'm just saying i'm not convinced one iota and choose to maintain a different opinion. I mean, if the most pessimistic of people during the development phase decide to be day one buyers instead of doing the sensible thing and waiting it out, i can't help but chuckle a bit. It's self-inflicted agony and e-masochism at its best, turned into a sense of entitlement out of pretending to be misled about stuff they were predicting all along, which results in hilarious self-contradiction: it's "i told you so all along" on one hand and "i got fooled by the devs" on the other one ![]() I don't mind to be honest, it spices up the forums and adds a welcome comedy factor to lighten up the workload of testing, bug reporting and making tutorials/troubleshooting guides for those who want to post the useful stuff. Not minding doesn't mean i won't call it for what i see it though, a valid point of view presented in a tragicomic way that saps it of its credibility. |
#14
|
|||
|
|||
![]()
Ok, lets take the restuarant analogy used on the forum. People quite rightly say they would be angry if they ate out and paid for a disgusting meal. Perhaps not such a good analogy because you would start eating before you paid so you could complain and get your meal redone or just walk out without parting with cash. But lets suppose you paid up front and then found the meal inedible? Well in this particular restuarant the kitchen staff are saying that if you care to remain seated they will continue to serve you food at no extra cost untile they get it right and you are happy.
Of course you may never be satisfied but at least they did their best and they haven't just taken your money and ran. If they wanted to do that they would have released in America, grabbed what they could and folded. |
#15
|
|||
|
|||
![]()
Sadly me too.
|
#16
|
|||
|
|||
![]()
Also, let's not forget the people at neighbouring tables leaning over and telling us that it's our fault the veal is overdone and we are the reason the restaurant business is in the state it's in.
|
#17
|
|||
|
|||
![]() Quote:
Geduld, Geduld...patience, patience the world shall get there! ![]() |
#18
|
||||
|
||||
![]()
no, its your fault choosing a restaurant with known problems but otherwise fine cusine, but then valuating it only talking about the problems.
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() |
#19
|
|||
|
|||
![]()
Of course its my fault..... I missed Luthiers post the night before the release saying listen up guys the game is nowhere near finished so please be warned, it wont run out of the box well at all, the sounds are crap thats why we avoided showing you any sounds, the videos we showed you were all faked so the game appeared to be running fine, the leaked video that got you all excited showing how well the game ran was a clever little marketing ploy, when i told you all that I like shiney new planes it was because the weathering didn't work and I was making it up about SLI working when i said 'why wouldn't it'. AA doesn't function at all, we also mislead you about the PC's not having enough ram at the Russian show so thats why it looked so choppy and the FPS was appalling. Ubisoft advertising directX 11 is just an oversight, and when we put cooperative play on the box we just assumed it may work. Yep, definetley my fault Robtek.
|
#20
|
|||
|
|||
![]() Quote:
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|