Well, I fly a bit higher resolution but where I have my eyes locked is on the side panel showing the VRAM usage of my GPU (max 1,3Gb)
It is always very close to max: islands map 980Mb, channel map 110Mb.
And in channel map with a lot of objects >1,3Gb and this halves the fps.
I can not say I like the way the buildings are being drawn in such short distance but I think I must acknowledge that this is the best compromise in order to avoid major stuttering.
And since I am more interested in the dogfight than eye candy, hardly notice the buildings anyway...
I am prepared to any compromise if it leads to smoother flying and dogfighting.
What concerns me though is the lack (or maybe they have not told us (yet) how to influence that directly in the conf.ini) of settings to decide the radius around you that is been dwnloaded in the background....
You probably rememeber the old IL2 1946, after a DLL had a drawing distance of 72Km (before it was only 34km) set up in the conf.ini
~S~
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