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#301
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![]() Quote:
That feature is being extended to default skins... and maybe other markings at some point too. Very cool stuff but you can already prepare for it ![]()
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Find my missions and much more at Mission4Today.com |
#302
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![]() Cheers, Fafnir_6 |
#303
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Very nice.... I appreciate all your efforts on my all time favorite game!
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"A witty saying proves nothing" - Voltaire |
#304
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![]() I believe it goes along with whatever was set for the date in the QMB templates right now. Perhaps that could be made changable... Good question!
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Find my missions and much more at Mission4Today.com |
#305
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That would mean a mission file for each year/season (or maybe a selection) per each map in QMB.
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
#306
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We can certainly add maps to the QMB ourselves, so I don't see that it's critical for DT to do it for us. Keep 'em busy on the good stuff.
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#307
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Hello,
Is it not possible to make a drop-down selection in the QMB where a date could be selected? Obviously making numerous copies of the QMB maps is not a good place to spend so much of DT's limited time & resources. Cheers, Fafnir_6 |
#308
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Maybe. But more important, it must be assured that the dropdown is working with ALL user made Quick Missions. It surely was possible, but I'm not sure if the solution was more handy than relying on users ability to make copies of their missions themself and name it with a years suffix.
__________________
---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
#309
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Watched the video to the half way point and noticed 2 new things. Waypoint options and the rocket fuse time has been increased to a max of 60 seconds or greater. I'll edit this post with other new features I notice and if these have already been stated, sorry for restating them.
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#310
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If we are on skins, can be this done? Now player aircraft ingnores skin setup from mission file. Player needs to go to aircraft setup screen to select corect one to override default skin. Can be this skin override reversed?
so skin specified in mission for player craft overrides default and user need select different one if he wish just for that one session? How it is now it not makes sense and always irritates me. |
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