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  #1  
Old 06-14-2011, 03:24 PM
BigPickle
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yeah with more grunt the sound breaks up because of too many samples playing at once, i suspect thats one of the reasons why 1C are doing the sound re-fit, which quite blatently will blow our mods away I'm sure.
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  #2  
Old 06-14-2011, 03:43 PM
Doc_uk Doc_uk is offline
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Originally Posted by BigPickle View Post
yeah with more grunt the sound breaks up because of too many samples playing at once, i suspect thats one of the reasons why 1C are doing the sound re-fit, which quite blatently will blow our mods away I'm sure.
Ok, thats fine, still great sounds, fantastic job, thank you
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  #3  
Old 06-14-2011, 03:49 PM
BigPickle
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Your very welcome but we should thank 1C for letting us do this for a while.
Oh yeah, I wont be extending or try to do another beta again for my own reasons.
So i think we should enjoy this while it lasts as i believe when the sound is re-done and the sdk arrives 1C should make mods like this will be a thing of the past because we all know FM hacks will emerge.
Plus I'm totally confident 1C will produce outstanding sounds with the re-work.
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  #4  
Old 06-14-2011, 04:11 PM
AARPRazorbacks AARPRazorbacks is offline
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Quote:
Originally Posted by BigPickle View Post
Your very welcome but we should thank 1C for letting us do this for a while.
Oh yeah, I wont be extending or try to do another beta again for my own reasons.
So i think we should enjoy this while it lasts as i believe when the sound is re-done and the sdk arrives 1C should make mods like this will be a thing of the past because we all know FM hacks will emerge.
Plus I'm totally confident 1C will produce outstanding sounds with the re-work.
Thanks for the MOD.
Your probably right about 1c thy have things under control.
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  #5  
Old 06-17-2011, 09:58 AM
Plt Off JRB Meaker's Avatar
Plt Off JRB Meaker Plt Off JRB Meaker is offline
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Once again,another superb sound mod,thanks BP both yourself and Jafa have made this sim come alive IMO !
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  #6  
Old 06-17-2011, 12:18 PM
BigPickle
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Thats very kind of you to say so thank you
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  #7  
Old 06-17-2011, 01:01 PM
Ze-Jamz Ze-Jamz is offline
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nevermind..

Last edited by Ze-Jamz; 06-17-2011 at 01:07 PM.
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  #8  
Old 06-21-2011, 11:08 PM
smink1701 smink1701 is offline
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Originally Posted by Doc_uk View Post
Ok, thats fine, still great sounds, fantastic job, thank you
Doc,

You were able to get BP's and Jafa's sounds to work but I am still stumbling along. I think I am having trouble locating the IL2COD install dir. I followed the thread but the closest I see to install dir is 63950_Install.vdf. Is this it?

Also the BP mods show up in GME as they should and I have a Launcher exe shortcut so...why no modded sound. Any help and the checks in the mail. Also, anyone in the U.S. been able to make this work?

Thanks All.
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  #9  
Old 06-22-2011, 06:42 AM
Doc_uk Doc_uk is offline
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Originally Posted by smink1701 View Post
Doc,

You were able to get BP's and Jafa's sounds to work but I am still stumbling along. I think I am having trouble locating the IL2COD install dir. I followed the thread but the closest I see to install dir is 63950_Install.vdf. Is this it?

Also the BP mods show up in GME as they should and I have a Launcher exe shortcut so...why no modded sound. Any help and the checks in the mail. Also, anyone in the U.S. been able to make this work?

Thanks All.
Make sure you have the kegetys.dll file placed inside your il2 Cliffs of dover directory
Should be placed in here
C:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover

Now open the Lancher.exe config file. inside your main il2 directory, and copy and paste the lines in red, into it

<applicationSettings>
<maddox.Properties.Settings>
<setting name="nativeDLL" serializeAs="String">
<value>parts\core\steam_api.dll</value>
</setting>
<setting name="nativeDLL" serializeAs="String">
<value>kegetys.dll</value>
</setting>

</maddox.Properties.Settings>
</applicationSettings>


Make sure you have a MODS folder inside your main il2 cod directory should look like this
C:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\MODS

Now in side that MODS folder, place the BpSoundSuiteLite folder, and the _testmod folder

Now right right click your desktop shortcut il2 icon, select properties
Were it says Target copy in the hilighted parts in red

"C:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\Launcher.exe" -mod=MODS\_testmod -mod=MODS\BpSoundSuiteLite
The red highlighted part is the only bit you have to add
it should look somthing like that
I hope this helps

Last edited by Doc_uk; 06-22-2011 at 06:49 AM.
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  #10  
Old 06-22-2011, 07:24 AM
adonys adonys is offline
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Quote:
Originally Posted by smink1701 View Post
Doc,

You were able to get BP's and Jafa's sounds to work but I am still stumbling along. I think I am having trouble locating the IL2COD install dir. I followed the thread but the closest I see to install dir is 63950_Install.vdf.
Have a look in here, please.
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