![]() |
|
#1
|
|||
|
|||
![]()
Looks great! You may wish to try some old cinema filters http://compression.ru/video/old_cinema/index_en.html and adding a projector sound. I used to have a set of filters called something like guncam suit but can not Google it now. But there are some results if you search for old movie or cinema filters for virtualdub or other editors.
|
#2
|
|||
|
|||
![]()
Thanks for the link Ataros. At the moment I'm exploring more basic 'clean', 'new print' sort of looks and checking out some simple variations on that, but will probably explore some of the 'aged' and 'damaged print' looks at some point too.
In the meantime, here are some colour versions of the previous video clip - Original colour - Slightly blurred - Slightly blurred and desaturated - Slightly blurred and desaturated and brightened - I don't expect people to watch all of these clips, but if they're interested they can open them up here or in different browser tabs on Youtube and compare the different looks, then perhaps choose which one they want to watch all the way through. With the ability in this digital age to present various versions of an image, it seems a bit strange to me to impose my personal image preferences upon the end viewer of the image. There are certain filmic conventions that might determine which visual look or style is more suitable for a particular kind of subject matter, and maybe I'm just letting my indecision get the better of me, but why not let the audience decide? Last edited by Les; 06-06-2011 at 05:49 PM. |
#3
|
|||
|
|||
![]() Quote:
|
#4
|
|||
|
|||
![]()
You're quite the propaganda machine.
|
#5
|
|||
|
|||
![]()
If it's stable enough, people can fly and record stuff online together to avoid having to rely on the jerky-looking AI movements. I haven't been too worried about it though with the kinds of video's I've been making.
I guess I've made my point about the different looks that can can be achieved using such a versatile base as we have with Cliffs of Dover. ![]() |
#6
|
|||
|
|||
![]()
Look at the effect of the gunner after he gets hit.
Now thats an effect! |
![]() |
Thread Tools | |
Display Modes | |
|
|