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Technical threads All discussions about technical issues |
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#31
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I'm getting screwed sound in SP too
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#32
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Yeah, i had the sound issue carry over to single player once after leaving a multiplayer game where i encountered is. Very strange.
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#33
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Double-check that you have both CoD directories excluded from Antivirus real-time monitoring shields (in internet and file monitoring settings). There are 2 exclusion lists one for manual/scheduled scanning and 2nd one for real-time monitoring/scanning. Make sure you exclude CoD from the real-time one.
The 2 CoD folders to be excluded are located in 1) Steam folder, 2) My documents folder. Another solution reported at sukhoi.ru: install a clean Win7-64 to be used only with CoD. Do not install anything on it except for joystick and headtrack utilities, even antivirus. Just do not visit webpages or download anything from this OS, use the old OS for this instead. Please share your results. We can help the devs to locate the problem more precisely. |
#34
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And btw in C:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\mg_sound\setup\sound_setup.ini
I have Code:
[4] text = Surround dir = 4 channels = 6 flags = 2 Please test and share results. |
#35
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Another thing I did while struggling with some game issues is reinstalling .NET Framework 4 from the MS site and installing this update on top of it. Maybe this fixed the sound issue for me as a side effect.
http://www.microsoft.com/downloads/e...displaylang=en I do not know if it installs automatically when you (re)install .NET. |
#36
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Never had this sound issue, I hope it stays that way.
Using a DFI LP UT X-58 motherboard onboard sound This is the sound setup in my conf.ini maybe it helps somebody. Is this an issue that both NV and ATI people experience? [sound] SoundUse=1 DebugSound=0 SoundEngine=1 Speakers=1 Placement=0 SoundFlags.reversestereo=0 RadioFlags.Enabled=1 RadioEngine=2 MusicVolume=14 ObjectVolume=7 MusState.takeoff=1 MusState.inflight=1 MusState.crash=1 MusFlags.play=1 MasterVolume=14 Attenuation=7 SoundMode=0 SamplingRate=0 NumChannels=2 SoundExt.occlusions=1 SoundFlags.hardware=1 SoundFlags.streams=1 SoundFlags.duplex=1 SoundExt.acoustics=1 SoundExt.volumefx=1 SoundFlags.voicemgr=1 SoundFlags.static=1 VoiceVolume=8 Channels=1 SoundFlags.bugscorrect=0 SoundExt.extrender=0 SoundSetupId=8 ActivationLevel=0.02 Preemphasis=0.8 RadioLatency=0.5 AGC=1 PTTMode=1 RadioFlags.PTTMode=0 RadioFlags.PlayClicks=1 ActLevel=9 MicLevel=10 SoundFlags.UseRadioChatter=0 SoundFlags.AutoActivation=0 SoundFlags.forceEAX1=0 speakers=3 vgMaster=7 vgVoice=7 vgMusic=7 ~S~ |
#37
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My conf ini. Reduced Attenuation hoping it would make sound heard from longer distance on external views. Do not remember if it made any difference. Default setting is 7. Everything else is default iirc.
Steam cloud was off for a couple of months. So it is a very old version of conf.ini. I wonder if something is changed in default config since then. If you notice any differences please let me know. Code:
[sound] SoundUse=1 DebugSound=0 SoundEngine=1 Speakers=1 Placement=0 SoundFlags.reversestereo=0 RadioFlags.Enabled=1 RadioEngine=2 MusicVolume=4 ObjectVolume=7 MusState.takeoff=0 MusState.inflight=0 MusState.crash=0 MusFlags.play=1 MasterVolume=14 ;7 Attenuation=3 SoundMode=0 SamplingRate=0 NumChannels=2 SoundExt.occlusions=1 SoundFlags.hardware=1 SoundFlags.streams=1 SoundFlags.duplex=1 SoundExt.acoustics=1 SoundExt.volumefx=1 SoundFlags.voicemgr=1 SoundFlags.static=1 VoiceVolume=1 Channels=1 SoundFlags.bugscorrect=0 SoundExt.extrender=0 SoundSetupId=8 ActivationLevel=0.02 Preemphasis=0.8 RadioLatency=0.5 AGC=1 PTTMode=1 RadioFlags.PTTMode=0 RadioFlags.PlayClicks=1 ActLevel=9 MicLevel=10 SoundFlags.UseRadioChatter=0 SoundFlags.AutoActivation=0 SoundFlags.forceEAX1=0 speakers=3 vgMaster=4 vgVoice=5 vgMusic=7 Last edited by Ataros; 06-13-2011 at 08:44 AM. |
#38
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I'm still getting the sound bug. I've tried with 3 different hardware solutions: my onboard sound, a creative usb headset and a sound blaster audigy with up to date drivers (tried 2 types, an official driver and an improved custom driver). My friend who has the problem too experienced it with 2 different sound cards (a sound blaster Xi-Fi Fatal1ty and another high quality one that I have forgotten).
In addition to that, I've followed all the tips listed here, spent a lot of time testing to no success.The only thing I haven't tried is a fresh OS install, but I haven't go much time and I'm only spending it tinkering unsuccessfully, so I have no other choice than giving up. I'll check the forums from time to time hoping something concrete comes up, but this bug just killed the game for me and my friends just as we were starting to enjoy it with some nice MP potential emerging... |
#39
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Did you try the drivers I am running mentioned in the above posts?
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#40
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I still experience this issue, has there been any progress on this?
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