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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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And is completely wrong in their assessment they are in every way opening themselves up to become derp. Its VERY well known that headtracking is not only not a gimmick , but it was CREATED for the flight sim community. when using head tracking you head is not moving in a 1:1 ratio with what you see on screen. Which means turning your head just a LITTLE BIT will result in a view of your wing and if you move your head even further a veiw from behind you (if your plane has a view behind the seat like the p39.) Its really not a difficult concept here is a video demonstration |
#2
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I'm well aware of how it works and to be honest I like the idea. I do think it's limited however by using a single screen- wraparound or even 3 screens then I think it's an fantastic creation. Plus as your video shows its the head that has to move which isn't natural as your eyes have to stay looking at the screen when I real life the head is stationary and the eyes move unless to look over your shoulder. My point was dont be so dismissive of someone opinion just because it differs. Phantom jusifies his 'gimmick' line by saying he'd rather see more attention to core gameplay and I agree 100%. Yes it would be nice to have all the bells and whistles but after all it's a game. It'll never be akin to the real thing. Just as people spend money buying fantastic wheels and peddles for GT5 I'd rather use the two sets of actual wheels and peddles I have outside- ones attached to a BMW 530 and the other a Golf GTI. The fact I don't have a setup for GT5 does not detract in anyway from my game experience. What I'm saying is that head tracking is gimmicky, nice idea in theory but gimmicky all the same just as a steering wheel and pedals is for GT5. It's not critical to the actual game and no great loss if it's not included.
Last edited by Gilly; 06-02-2011 at 03:34 PM. |
#3
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Like i said , you dont understand how it works enough to accept it, its a completely natural input method and it should be held as a priority over other things by a wide margin |
#4
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It's not natural to turn your head to look left or right, it's your eyes that move. As for priority it isn't even by a small margin. As I've said nice for yourself if they do but not critical at all to the overall game at all. |
#5
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seems like you are completely unqualified for your job if you think such technology is not useful or "unnatural" also if you are unable to look at one point on a screen and turn your head and keep focus on that one point then you are physically or quite possibly mentally disabled. Last edited by guiltyspark; 06-02-2011 at 03:58 PM. |
#6
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staring at a virtual world that doesn't exist. And what has physical disablity to do with it save for you trying to get a discreet insult in. Part of what we do is enable such disadvantaged people to use computers by using such things as head or eye tracking depending upon there level of mobility. I therefore find your disability line not only offensive but to be honest disgusting. Last edited by Gilly; 06-02-2011 at 04:07 PM. |
#7
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you literally have to be physically or mentally disabled to not support track IR in a flight simulator also "oh yeah not wasting my life staring at a virtual world that doesn't exist" "Herp derp im not REALLY arguing with somebody on a video game forum , its all just a fantasy and in reality im working hard at the office selling products i hate and dont believe in." Last edited by guiltyspark; 06-02-2011 at 04:10 PM. |
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