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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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They should be release a major update every 3 months or so , and just small fix's inbetween. This is how other games work that I pay to use by the month. It works really well , they have a road map laid out for features to be added in the future and in most cases they deliever next patch.
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#2
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![]() ![]() ![]() Anther awarding winning thread, because we all know this question needs to be asked every day. |
#3
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#4
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the question is: why no to-do-list?
For example only one word by the devs since release about the horrible Antialiasing? In IL2 AA is working great. Years later this "feature" is cut?...
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#5
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Anti-aliasing simply does not work the same way with modern shaders. You need to do very fancy stuff to make it do the same thing as before.
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#6
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And for the record, the ATI 11.5 "Fix" drivers broke FSAA in IL2. I needed to revert back to older drivers to get it to work again.. The driver companies play with the standards trying to gain an edge, and when they play fast and loose with the specs you get unintended consequences.. its very complicated..
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#7
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that might be right. But for example Arma2 has modern shader graphics too AND DX9 only but very good full screen AA support. I can´t understand why a shader and DX step forward you have to get three steps back AA related. What an advantage....
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