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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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yes
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#2
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Yep, turned em off!
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#3
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Its the shimmering that Il2 suffered from, and it really is distracting.
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#4
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Yup, me too.
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#5
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Turned em off
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#6
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Mine too..Does anyone actualy play the game without the shadows flickering?
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#7
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Same here, im not going to play more until shadow/AA is fixed.Waiting for future patches.
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#8
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Trouble is that if you turn them off, you begin to wonder why you're not playing IL2.
So you think 'hmm, that's a good idea'; you start up IL2, have a quick look, then get on hyperlobby and say, 'now this is a combat flight sim!', and 'oh look I'm getting 150 fps on perfect settings in game, with graphics card settings on full quality and water=2 (ATI), or water=4 (nvidia), and forest=4 @1920x1080, and 'goodness me, this Slovakia winter map is nice', and you have a bloody good laugh with some old mates. Then you remember that UP has those improved landscape textures and enable them and go and have a look and say 'blimey, this doesn't look half bad actually!'. Then you remember the little film that you made, back in the days of AAA mods, of a Spit Mk1a doing a test flight at dawn, to the tune of Elgar's Nimrod from the Enigma variations. So you watch it and think, 'wish it was as easy to do that in CoD'. Then you go back to persevering with CoD and keep wishing that somehow things were a bit different. Last edited by ATAG_Dutch; 05-29-2011 at 10:55 PM. |
#9
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True that, but then you remember how limited the initial IL2 was in its scope and content as well, plus you realize you can't compare a game that's been in the making for 4 years plus another 10 years of constant improvements while the series is running, with another one that's been just released after 5-6 years of mostly developing the engine/framework to put all the future bells and whistles on.
No hard feelings, it just had to be said. In any comparison the older sim will always be more stable, better patched, better moded and having a bigger scope, but it's still the old sim with all the old limits in the engine. Let's give it some time ![]() |
#10
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