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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
View Poll Results: Should we have SpitII available in servers? | |||
No Spit1 is good enough |
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22 | 29.73% |
Yes it's here we may swell us it |
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42 | 56.76% |
Not bothered |
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10 | 13.51% |
Voters: 74. You may not vote on this poll |
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#11
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actually its a bit like your post.......completely and utterly the wrong end of the stick my friend, let me guess? a 109 pilot? Last edited by Ze-Jamz; 05-28-2011 at 02:49 PM. |
#12
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Again for the Trolls...
Please this is a thread i started to try and get an opinion on a question/ request i have...DO NOT come in here with no input to the vote and type a load of shyte...it is completely useless to this thread...this thread is a vote not another slag fest where i have to answer crap like that above from cheesedik.. Start my own server?....very constructive mate, why didnt i think of that |
#13
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S` |
#14
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![]() You know what im getting at that though...few people moan and post one of many documents and the whole Community has to bowdown to keep the peace...its the nature of these types of flight sims...it will never change, im just trying to make it more enjoyable for people whatever side you fly on..no one makes you fly a specific AC |
#15
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as i see it if theres spit ii allies have advantge if theres not is the axis who have advanatge
difficult question, i voted for spit 2 in though but i prefer servers where you can take any plane any side ![]()
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3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL |
#16
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![]() And you are right, this isnt just a case of Blue Axis and Red Allied..like you say this if for everyone.. You know its not even that a big a deal...Its juts nice to have the correct performance simulated or as close as....its not the case now, simple as that |
#17
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There is no particular consiracy at Syndicate BTW. Its just that the mission I have created is based upon the earlier part of the Battle. Other folk at Syndicate may make different missions and introduce the Spit II.
The MkII didn't come into service until August 1940 and then only equipped a few squadrons during the 'classic' BoB period. What we really need is 100 Octane fuel levels of boost (+12) and a proper Rotol propeller Spitfire 1a and Hurricane. I haven't voted since Im a mission maker over at Syndicate and I am of course not ruling out introducing th SPit II. However at the moment our focus is upon achieving a stable working mission that is playable, doesn't lag too much and that the majority of people can fly on. One we have the basis for a stable server we will look different scenarios and plane sets. |
#18
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I voted yes.
~S~ |
#19
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..i see great pilots here in the Spit2 being sloppy cuz they can as they what the 109's performance is like...they just need to do what they do and do it as they normally would.. The problem, what we currently have is that the Spit 2a is to the 109 what the 109 is to the Spit1a due to porked FM. Both the 109 and the Spit1s are far too slow they say whereas the Spit 2a has correct speeds. Also the Spit1a should have constant speed propeller and have 100 octane fuel. The prop pitch of the 109 should work four times faster. So whatever way you turn it you'll never get a correct match up. My feeling is that if the Spit2a is put into missions with the porked FM right now it would make the Spit ruling the skies as it will outrun, outclimb, outdive and outturn everything else. And its guns aren't that bad. I don't see a solution for this until we get corrected FM. |
#20
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The vote is saying it all I hope that people add it that's all
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