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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-19-2011, 04:50 PM
609_Huetz 609_Huetz is offline
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Quote:
Originally Posted by Kankkis View Post
Yeah, thanks i know, but its annoying allways disable it myself with couple of keypress.
I see, however even a lazy bum like me isn't too bothered by that.

The one thing that might be considered though is to not actually get rid of the mirror's mounting but only getting rid of the image. I do find it disturbing to look at the external model and then seeing no mirror inside the cockpit a second later. However, that's something for another thread, sorry for the OT.
  #2  
Old 05-19-2011, 04:56 PM
Dano Dano is offline
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Can we get a rollback to pre-patch option please.
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  #3  
Old 05-19-2011, 04:57 PM
Ze-Jamz Ze-Jamz is offline
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Originally Posted by Dano View Post
Can we get a rollback to pre-patch option please.
already started that thread...i hope we can
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Old 05-19-2011, 05:24 PM
Rattlehead Rattlehead is offline
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I did not install any of the beta patches, so this is a straight up comparison between patch 1.00.1401 and this one.

General settings: 1900x1080, 2xAA, V-sync off, full screen mode on.

Positives

*Flying solo, the performance flying over London is GREATLY improved for me. Before, at rooftop level, I was getting between 12-15 fps with a fair amount of stutter.
Now, it's closer to 18-30 fps, with basically zero stutter. The stutter is so rare that it's basically gone. It is much smoother overall.
This is much better.
Over Caen, it is much the same...better fps and stutter almost nil.

*The 2D map is an improvement over the old one.

*The Hurricane now has a mirror.

Negatives

*AA is still only half working in my case. it doesn't matter if it's 2x or 8x, there are still jaggies present, and there is no noticeable difference between 2x and 8x.

*Comms not working. (Not sure if it was supposed to be with this patch)

*Game performance over industrial areas is still very poor.

Black Death Track (All settings on 'high' for uniformity)

Patch 1.00.1401

Min=1 Avg=32 Max=88

Now

Min=0 Avg=26 Max=71

This test was inconclusive as the track kept playing in widescreen mode with the new patch. Not sure why.

Overall imppressions

Performance over cities is much better...stutter is much reduced and fps is sometimes double in my case. THANK YOU.
With a decent quad core I'm sure performance will be better still...

The lack of proper AA is something of a sore point. I will try force AA through the drivers and see if it works.

Comms...please gentlemen, this is really something we need urgently.

Thank you for the patch...I still can't believe the huge difference flying over London.

Last edited by Rattlehead; 05-19-2011 at 05:27 PM.
  #5  
Old 05-19-2011, 05:29 PM
Kankkis Kankkis is offline
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Comms is not maybe easy task it's sounds, it's a big deal with A.I coding.
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Old 05-19-2011, 06:06 PM
Rattlehead Rattlehead is offline
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Originally Posted by Kankkis View Post
Comms is not maybe easy task it's sounds, it's a big deal with A.I coding.
That's a good point. Ah, what price patience?
  #7  
Old 05-19-2011, 06:16 PM
69iAF~Mike 69iAF~Mike is offline
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The first thing I did after installing the latest patch was this flight around London and general idiocy. It works, and works good (enough for me)!
  #8  
Old 05-19-2011, 06:41 PM
JG14_Jagr JG14_Jagr is offline
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Quote:
Originally Posted by Rattlehead View Post
Negatives

*AA is still only half working in my case. it doesn't matter if it's 2x or 8x, there are still jaggies present, and there is no noticeable difference between 2x and 8x.

*Comms not working. (Not sure if it was supposed to be with this patch)

*Game performance over industrial areas is still very poor.
The patch did not address the first two issues as stated by Luthier before, as for the third issue.. what are you graphics settings? And if you say "HIGH" please note that you have a "MEDIUM" PC you are playing on..why would you expect HIGH performance on that CPU?
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Old 05-19-2011, 07:48 PM
Rattlehead Rattlehead is offline
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Quote:
Originally Posted by JG14_Jagr View Post
The patch did not address the first two issues as stated by Luthier before, as for the third issue.. what are you graphics settings? And if you say "HIGH" please note that you have a "MEDIUM" PC you are playing on..why would you expect HIGH performance on that CPU?
Fair enough, I stand corrected on those two issues.

I think my expectations based on my cpu have been realistic so far...I have been one of very few people not to ever complain about the performance of this sim as I know the limitations of my cpu.
I was merely pointing out that over industrial areas, I experience an alarming drop in framerate...usually single digits, whereas over even London things are looking pretty decent with this patch, considering my old cpu.

If it's because of my system then that's fine, but surely I must still report what I feel may be an anomaly regarding the performance over industrial areas?
  #10  
Old 05-19-2011, 08:17 PM
JG14_Jagr JG14_Jagr is offline
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Quote:
Originally Posted by Rattlehead View Post
I was merely pointing out that over industrial areas, I experience an alarming drop in framerate...usually single digits, whereas over even London things are looking pretty decent with this patch, considering my old cpu.

If it's because of my system then that's fine, but surely I must still report what I feel may be an anomaly regarding the performance over industrial areas?
That could be different.. They did a lot of work in the first couple of weeks optimizing the city buildings they had and it made a HUGE difference in performance over London as you can see for your self.. maybe they did not work on the industrial structures to that same level or there is a particular set of features that are causing it.. If that is the case its a matter of re optimizing the industrial 3D models.. I thought your issue was over built up areas in general
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