Quote:
Originally Posted by Vengeanze
We all remember IL-2 Sturmovik as a great game that broke new boundaries and started a new era in WW2 flightsim. But we don't remember the patchrate.
Many complain about CloD patches being patched and one thing fixed and two broken.
So how was it in the days of IL-2 Sturmovik?
Googled some and this is what I found. It might be inaccurate. If so the please correct it.
Game released in November 2001
Patch 1.01g
Patch 1.02a
Patch 1.02b
Patch 1.03a
Patch 1.04
Patch 1.04b
Patch 1.1
Patch 1.1a
Patch 1.2
Patch 1.2ov released in September 2002
So in less than a year we had 10 patches!
Seems CloD development and patches ain't any different from IL-2 which we today hold so high!
Patience is a virtue! 
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Without knowing the state of the game before and after those patches and what they were patching this means nothing. I can't say, as I didn't play Il2 THAT far back. One could just as easily make the argument that the original Il2 release should have taught them something about releasing a finished game.
Considering we've had several patches yet the game is still unplayable by people whose systems exceed the minimum system requirements I'd say they have a right to be irritable.
I can play the game, and I believe the team will continue making improvements. However, remember that just because the game works decent for you(and me) doesn't mean there aren't many others who are getting crashes, severe stutters, etc, rendering the game useless.