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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Not even when forced through the drivers?
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#2
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no, sorry. Tried all combinations. Latest official driver 270.xy
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#3
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Stuttering is back with this patch. Game became unplayable with this update. Also no SLI working. Reverted to previous patch version in order to be able to play at all.
Disapointment! Also there is a bug wich doesnt let you back into main optionscreen once you have connected to a online server. "EXIT" Button is simply without function. Have to kill task in order to get out of the game. Winger UPDATE: I just tried in Singleplayer. Freeflight above france - no Stuttering. Then i connected to Kampfverband 13 Full real server (latest betapatch) and had the bad stuttering again. So must have something to do with the Multiplayer. My Rig: Core I7 930@ 4GHz 12 GB of RAM GTX 480 Tripple SLI (disabled since it doesnt work - not even wiht newest betapatch) Windows 7 64 Bit Last edited by Winger; 05-05-2011 at 07:24 AM. |
#4
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Have had a quick look, I jumped straight online on Syndicate server (also updated).
Good news: Bf110 now works properly again Bad news: Full screen doesn't work well for me. Hitting 'create' takes me back to desktop (with game running still) meaning i have to Alt-tab back. Also exit doesn't work from MP, i have to use Task Manager to shut down game. Alt-tab doesn't work well. Like I say these are first very quick impressions (I had to go out!). Will raise any other issues I find. That all being said, thank you for your efforts. |
#5
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Stuttering is back with this patch
some little stutters over cities |
#6
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Thanks to the team for the patch! Gave it a try before and had an good impression over London! Was fluid with only a few stutters but more than playable!
Couldn`t proof every issue on the patch right now! Had one sound problem that showed up in continiously dropping of the motor sound volume until nothing than begin to rise again to normal! |
#7
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Please,
some of you reported some gain in SP and others reports nothing changed in MP ( ie..MP is completely stuffed.. and so on). I do not tried betas cause i don't fancy on turn my machine in a test bed... my question is: who tested the patch in MP I suppose was playing in such server as Syndacate or similar...(the question) Does these server accept hosts with different games version? May be this generate the problems some of u reports (players with different game version in the same gameroom) ? Cheers |
#8
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#9
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Hi!
I think, It is depending on some hardware specs if you ve troubles or not. Going to try the latest patch in approximatly half an our. My Machine Amd Phenom II X3 @2.8 Gforce GTS250 1GB 4 GB of Ram DDR3 Win 7 Pro 64 Bit You can take a Backup of the files/folders before you test a beta patch. So you can go back anytime. |
#10
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Thanks for the patch guys.
![]() I'm seeing a 5-10ish fps increase, and much smoother gameplay with very little/no stuttering at medium settings. True fullscreen seems to work fine too, though I have seen some more land/sea glitches (the land bars, grey lines on the hud target arrows, that kind of thing). Closing & restarting the game seems to solve this, at least temporarily. As for Crossfire though... it works, but it's a huge performance drop over a single card for me. I get a good stable 30fps with no shadows and mostly medium settings on a single 5770, with crossfire it jumps wildly from 5-25fps every second or two, never settling down. Crossfire also still stutters heavily, but not as bad as it did before. Definite step in the right direction, but Crossfire and indeed ATI cards in general need a lot more work. Not tried multiplayer so nothing to report there. |
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