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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #271  
Old 05-01-2011, 11:34 PM
danjama danjama is offline
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Well i downloaded WoP. It looked good, and even ran maxed out on my 6 year old PC:

ath 64 3200+ @ 2.2ghz
2gb pc3200 ram
8800gts
win xp

Lowest frames was 20, highest around 50. It was fun to play, but the heinkel mission got boring. The planes always seem to go down in the same way, as in set animations. If we're talking ground gfx though, it looks superb, frankly.
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  #272  
Old 05-01-2011, 11:52 PM
Heliocon Heliocon is offline
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Quote:
Originally Posted by Mysticpuma View Post
Basically, this thrad is a "My Dick's better than yours!"

Each Sim has it's merits and failings.

Currently I am very, very impressed with Wings of Prey and the Developer's continue to improve it.......while listening to their customer feedback.

The Gaijin Studio is small, has only been running 2-years in Flight Sims and yet has produced Software for PC, PS3 and 360. They have created Two flight simulations including Apache Air Assault and this is in a very short business life-span.

Consider that to the experience and time that IL2 has had to update 1946 and then create CloD and it's not a fair comparison.

I am truly impressed with WoP and the new patch which vastly improves the FM of current aircraft.

I do know that in the future CloD will of-course be as good as IL2 1946 was, but lets also be honest and say that WoP on full Graphics settings, at 1920x1200 runs on very humble systems. I love the particle effects, water and oil on the cockpit, draw distance....it blows me away.

That is MHO, but I can't change anyones choice, I can just make mine, and for now I have CloD installed, but am only flying WoP until maybe 3-4 months down the line when CloD becomes a Gold release rather than a Beta European and Russian test for the American market!

However, I like WoP, here's why;





and this dogfight video I made....look at the Oil effect on the Cockpit;

http://blip.tv/file/5040605

Now Gaijin are working on a new product and whether you like it or not, just look how fast that terrain is generated in the software.....amazing:

http://skydivegame.com/en

Finally I look forward to Ground Attack Missions in Wings of Prey or the upcoming Wings of Prey 2, because if you look at these effects from Apache the ground effects will be incredible!



Cheers, MP
+1
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  #273  
Old 05-02-2011, 12:16 AM
CUJO_1970 CUJO_1970 is offline
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Speaking of wheat:

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  #274  
Old 05-02-2011, 12:41 AM
Heliocon Heliocon is offline
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Originally Posted by CUJO_1970 View Post
Speaking of wheat:

I see 2d sprites in a 5 year old graphics engine (purely based on the pic), but we know its england, or nz, it has sheep...
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  #275  
Old 05-02-2011, 12:45 AM
jibo jibo is offline
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the visibility is f*cked up on consoles, in fact you play in a box, compare CoD with RoF, trolls
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  #276  
Old 05-02-2011, 12:47 AM
David Hayward David Hayward is offline
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Quote:
Originally Posted by Heliocon View Post
I see 2d sprites in a 5 year old graphics engine (purely based on the pic), but we know its england, or nz, it has sheep...
Heliocon, you should post a WoPuke screenshot of the same sort of scene so we can compare them.

I would do it, but I removed Wings of Puke from my machine.
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  #277  
Old 05-02-2011, 03:30 AM
unreasonable unreasonable is offline
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Quote:
Originally Posted by winny View Post
London in 1940 was very smoggy.. Industry didn't just stop because it was summer, and fireplaces were still lit... (I just asked my great uncle who lived in London in 1940 and watched the battle overhead)

Haze is visable in these shots from summer 1940.
Very nice photos, thanks..... but except for the first one, they could not have been taken before 7th September since there are extensive areas of bomb damage.

Anyway, they do not address the question of haze since they may well have been taken on cloudy days which are the norm in the UK, due to the prevailing damp westerly airstream off the Atlantic, as we all agree.

The issue is the haze level during periods of high pressure, which is what CoD with a weather setting of "fine" and no clouds should be emulating. IMHO it is about right, but the London area should have an overlay of grey haze, fairly thin from May-October and thick and horrible in November-April.

BTW Although coal was not rationed until 1941 it was in scarce supply in London during the BoB as the LW had been sinking the coal convoys, so the power stations had first priority IIRC (not of the war, of a source ). As a child in London during the 50s I can assure readers that only the richest and most extravagant would have lit coal fires during the summer months indeed until until well into October. We wore extra sweaters on chilly days.
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  #278  
Old 05-02-2011, 03:30 AM
Screwball Screwball is offline
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After reading the past 28 pages (some good stuff tucked up amongst all the usual fluff, cheers guys) I can't help but wade in, sorry...

Firstly, and my apologies for singling any one poster out and at risk of breaking my own code of never typing anything that relates more to the poster than their post...but after all Mr Hayward has made up the largest percentage of posts, and they do tend to say the same thing, so: David Hayward, please please stop talking about 'puke green', 'Wings of Puke', 'puke filter' etc etc etc ad (sorry!) nauseum. It's really very tiring, and neither enjoyable nor constructive. The frequent repetition suggests this single filter is the only issue you have with the graphics in WoP, although granted there are other aspects to the game you dislike. Is this fair? If so might we now move on to some other topics? It is very apparent that nobody is arguing against you - it is a point of agreement that the green-tainted filter is neither particularly accurate nor particularly attractive. I'm sure you have more to say, and now would be a fine time to have a crack at saying it

Secondly...well, I was going to bash out my opinions on every topic covered in this thread, but decided life was too short

Thirdly, CoD is a simulator. It simulates reality. Reality is subjective, and we largely operate on 'feel' of a situation (visually, aurally, whatever) in normal life rather than abstract empiricism - and it's 'feel' that adds 'reality' to all computer games and sims. It seems a fair test of the level of success is to make a snap decision on a screenshot: s/shot of a game or photo of the real world? Not that they're par for the course, but I have seen unedited s/shots of WoP, Il-2 modded and virgin, RoF and others that all take me a moment or few to establish whether or not they are a genuine photo, photoshopped, or prerendered. I hope others have an idea of what I mean by this, and can call such images to mind?

Sadly, I haven't seen very many landscape shots of CoD that take more than a split second to label 'game'. The aircraft have the potential to look stunning, but the colours of CoD's world obviously are not right if they are causing this much..well, lets be nice and call it debate This is not to rubbish the game in the slightest, but to keep in focus an area for future development. Can others try the photo/game thing and see if they have such disappointing % of 'real-looking' (as in giving a genuine impression that they could be photographs on first sight) CoD landscape s'shots? I'd like to think it's not just me, but who knows

Screwy
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  #279  
Old 05-02-2011, 03:46 AM
Screwball Screwball is offline
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Quote:
Originally Posted by unreasonable View Post
Very nice photos, thanks..... but except for the first one, they could not have been taken before 7th September since there are extensive areas of bomb damage.

Anyway, they do not address the question of haze since they may well have been taken on cloudy days which are the norm in the UK, due to the prevailing damp westerly airstream off the Atlantic, as we all agree.

The issue is the haze level during periods of high pressure, which is what CoD with a weather setting of "fine" and no clouds should be emulating. IMHO it is about right, but the London area should have an overlay of grey haze, fairly thin from May-October and thick and horrible in November-April.

BTW Although coal was not rationed until 1941 it was in scarce supply in London during the BoB as the LW had been sinking the coal convoys, so the power stations had first priority IIRC (not of the war, of a source ). As a child in London during the 50s I can assure readers that only the richest and most extravagant would have lit coal fires during the summer months indeed until until well into October. We wore extra sweaters on chilly days.
Worth noting that high pressure isn't particularly good for more localised air quality/visibilty as with very little wind (associated with high pressure systems) there's nothing to clear the air. A prime example of this is the recent urban smog alerts that were out across the UK. Smoke, sea fog, pollen/dust etc etc - all tend to linger at low altitude during periods of high pressure.

Also worth noting that fires aren't just for heat. I grew up in rural Somerset, and it would be unusual for fires not to be kept in throughout the year. The haze of woodsmoke on still summer evenings being a memorable and evocative feature Of course there are added benefits of the warmth in winter, but hot water, laundry, cooking etc all need to be done regardless of the season! Whilst I realise this isn't particularly applicable to London, it is applicable to the rest of the map that isn't London ...mind you, if the devs are worrying about getting the right levels of smoke from domestic chimneys then they'll already have done enough to get the game looking great!

Looks like I did get to opine after all

Screwy
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  #280  
Old 05-02-2011, 03:52 AM
David Hayward David Hayward is offline
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Quote:
Originally Posted by Screwball View Post
Firstly, and my apologies for singling any one poster out and at risk of breaking my own code of never typing anything that relates more to the poster than their post...but after all Mr Hayward has made up the largest percentage of posts, and they do tend to say the same thing, so: David Hayward, please please stop talking about 'puke green', 'Wings of Puke', 'puke filter' etc etc etc ad (sorry!) nauseum. It's really very tiring, and neither enjoyable nor constructive.
Screwy, as soon as the constant whining about CoD from the WoPuke fanboys stops, I'll stop calling it Wings of Puke. Deal?
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