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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 04-28-2011, 08:13 AM
Winger Winger is offline
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Quote:
Originally Posted by reflected View Post
It's indeed VERY hard to see enemy aircraft, not only against the ground but against the sky too. A lot harder than in il2. Is this more realistic?

I noticed that at high FOV it's easier to spot them while they're far from you. as soon as you zoom in, they disappear.
I second that. Could use some optimization.
Here is how i handle it: Against the heaven and high distances i leave FOV at 50. Once i spotted someone i remain at 50 FOV since zooming in doesnt help at higher distances. The actual rendered 3D model of the plane at higher diestances is less visible than the "visibility-dots" you see when zoomed out. Only when you get closer to the target (say around 800m or so) it helps to zoom in since the plane then is bigger than the dots you see while in 50 FOV.
Against the ground i think zooming in is the only thing that helps at all. Spotting enemies above ground at higher than like 1500m is almost impossible.
Another tip: Spotting the enemies shadow on the ground is easier than spotting the plane itself. So once spotted look up and realize where the sun is. Being aware of that makes its easier to locate the enemy plane above ground.
Other than that i can only recommend to just practice practice practice. That helps the most.

Winger
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