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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #91  
Old 04-17-2011, 10:13 AM
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theres no smoke without fire......
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  #92  
Old 04-17-2011, 01:25 PM
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Quote:
Originally Posted by Wolf_Rider View Post
One thing is obvious though...It is clear , watching the guncams, that COD's tracers are way to " fat" , too "even" and too long.Some have also pointed out that they were too "fast" ? compared to what they saw in RL... And this has been the conclusions from "experts real military " in this forum since the first WIP were shown.
COD's tracers may be ballistically accurate, but not visually...

SAlute !
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  #93  
Old 04-17-2011, 03:48 PM
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Kalimba I totally agree,the tracrs are far too fat,step one would be too thin these out by half.
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  #94  
Old 04-18-2011, 08:14 AM
Bryan21cag Bryan21cag is offline
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sure am glad to see this thread still alive and kicking

Yup agreed
we don't need squiggly lines like in old gun cam footage this is obviously from extreme vibration directly on the camera itself and that is not what the pilot would have seen.

But I believe the profile I.E. Thickness of the tracer round is just too big for the calibers used on some of the aircraft. Some of them look better then others

this is one of the things i really liked about a lot of the Tracers and round effects in IL2. I think the 50cal was the only one where the sound and the look just never seemed rite to me.
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  #95  
Old 04-18-2011, 09:20 AM
SQB SQB is offline
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So we're all agreed, halve(ish) the size of the tracer.
Oleg/Ilya? DO IT!!!
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  #96  
Old 04-18-2011, 12:46 PM
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Originally Posted by SQB View Post
So we're all agreed, halve(ish) the size of the tracer.
Oleg/Ilya? DO IT!!!

Yeah..That would be a "concensus" now...

1- too fat
2- to long
3-to "even" and we do not mean squiggling effect....

Just to add a bit of positive criticism here...
After watching over and over WW2 guncams and more modern ones, there is another caracteristic that seems to appears awkward in COD's tracers...
It is the "speed" of the tracers...To make my observations simple, I would say that COD's tracers should apperar to "slow" down earlier in the process with distance and keep on being visible as a " floating " dot for a bit longer...This is a caracteristic I have observed in lots of video exemple.
Now, I assume all those mods could be done by mods experts with the SDK release.
But if Luthier wants to give it a shot when major issues are resolved, why not !??

Salute !
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  #97  
Old 04-18-2011, 01:41 PM
JG14_Jagr JG14_Jagr is offline
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Originally Posted by winny View Post
RAF wise this is incorrect, they had smoke tracers. They smoked to the target but didn't produce a visible light streak. They also had smokless 'fire' tracer.

2 seperate rounds.

Look at this video, RAF procedure during BoB was not to mix ammo types in the same gun, so you see the smoke tracer (at least 3 guns) and the light tracer (1 Gun). Notice that the 'fire' tracer doesn't produce any smoke.

Also note that the smoke does not extend that far out from the aircraft like the normal tracer does...
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  #98  
Old 04-18-2011, 04:14 PM
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Quote:
Originally Posted by kalimba View Post
Yeah..That would be a "concensus" now...

1- too fat
2- to long
3-to "even" and we do not mean squiggling effect....

Just to add a bit of positive criticism here...
After watching over and over WW2 guncams and more modern ones, there is another caracteristic that seems to appears awkward in COD's tracers...
It is the "speed" of the tracers...To make my observations simple, I would say that COD's tracers should apperar to "slow" down earlier in the process with distance and keep on being visible as a " floating " dot for a bit longer...This is a caracteristic I have observed in lots of video exemple.
Now, I assume all those mods could be done by mods experts with the SDK release.
But if Luthier wants to give it a shot when major issues are resolved, why not !??

Salute !
I don't think that they are too long but too fat. Again, I don't have Cliffs of Dover yet so I really don't know. Some tracers at night are very bright and do have an apparent "fatness" to them due to the extreme light overexposing in the eye. The tracers I saw in the Wellington movie looked good for being in the daytime.
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  #99  
Old 04-18-2011, 06:12 PM
dali dali is offline
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you can post as many movies of tracers as you want, but you will not prove anything, just that some people don't have even basic knowledge of photography....
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  #100  
Old 04-18-2011, 06:20 PM
guiltyspark guiltyspark is offline
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