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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-16-2011, 08:26 AM
fly_zo's Avatar
fly_zo fly_zo is offline
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Location: Zagreb, Croatia
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... huge improvement in FPS and performance in general , i can actually fly now with grass enabled

Many, many thanks to all involved !

regards,
fly_zo

specs:

Win7 Ultimate 64bit - SP1

MBO: ASUS P5Q SE PLUS
CPU: Pentium Dual-Core E6500 @ 2.93GHz
RAM: DDR2: 4GB
GPU: Club 3d Geforce 460 GTX 768MB GDDR5

[Display]
Operating System: Windows 7 Ultimate, 64-bit (Service Pack 1)
DirectX version: 11.0
GPU processor: GeForce GTX 460
Driver version: 266.58
DirectX support: 11
CUDA Cores: 336
Core clock: 675 MHz
Shader clock: 1350 MHz
Memory clock: 1800 MHz (3600 MHz data rate)
Memory interface: 192-bit
Total available
graphics memory: 2559 MB
Dedicated video memory: 768 MB GDDR5
System video memory: 0 MB
Shared system memory: 1791 MB
Video BIOS version: 70.04.1B.00.01
IRQ: 16
Bus: PCI Express x16 Gen2
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  #2  
Old 04-16-2011, 09:01 AM
Tvrdi
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Quote:
Originally Posted by fly_zo View Post
... huge improvement in FPS and performance in general , i can actually fly now with grass enabled

Many, many thanks to all involved !

regards,
fly_zo

specs:

Win7 Ultimate 64bit - SP1

MBO: ASUS P5Q SE PLUS
CPU: Pentium Dual-Core E6500 @ 2.93GHz
RAM: DDR2: 4GB
GPU: Club 3d Geforce 460 GTX 768MB GDDR5

[Display]
Operating System: Windows 7 Ultimate, 64-bit (Service Pack 1)
DirectX version: 11.0
GPU processor: GeForce GTX 460
Driver version: 266.58
DirectX support: 11
CUDA Cores: 336
Core clock: 675 MHz
Shader clock: 1350 MHz
Memory clock: 1800 MHz (3600 MHz data rate)
Memory interface: 192-bit
Total available
graphics memory: 2559 MB
Dedicated video memory: 768 MB GDDR5
System video memory: 0 MB
Shared system memory: 1791 MB
Video BIOS version: 70.04.1B.00.01
IRQ: 16
Bus: PCI Express x16 Gen2
...I have i7920@3.5Ghz, gtx470@480, 6GIGS of RAM, X_FI Extreme gamer, TIR 4 pro, 1680x1050, win7 64bit....and although my average FPs are pretty high COD is still not smooth as it should be with such FPS.....that is over water, over land its stutters a bit.....svašta.....
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  #3  
Old 04-16-2011, 09:05 AM
jibo jibo is offline
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interesting reports from SimHQ

Quote:
I went from "not struggling" to "rather struggling" with this patch. Go figure. I had gotten the game to play quite fluidly (London was even playable) using the nossao mod. Now with this latest patch I get a definite rubberbanding effect. Not really stutters per say but the frames are sped up and than slowed down. I revert/re install the previous "parts" folder and the game is fluid again. Maybe I should not fix what isn't really broke but I would like to run the latest version so I can do multiplayer.


Specs
Intel i7 950 OC'ed to 4 Mhz
4 Gig Ram
ATI 6950 2 Gig
Win 7 32bit on SSD
Game installed on different SSD

Game Res 1920x1080
Quote:
The patch makes things worse for me.

Missing buildings
Unable to change buildings amount in video options. I can change it in the optins but it does nothing in game.
Much lower FSP over towns.

Very poor patch on my system.

ASUS P6X58D-E
Intel i7-920 clocked at 3.8GHz
2X AMD HD6970 2GB in Crossfire (crossfire disabled for CoD) AMD 11.4 preview drivers
Win7 X64 Pro
ASUS Xonar DX
12GB Patriot DDR3 1600 RAM
Corsair 750W PSU
ps: don't post youtube vidz here buddies
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Old 04-16-2011, 09:24 AM
Kankkis Kankkis is offline
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Location: Turku, Finland
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There is something problems with building density, sometimes when i chance graphic options my building is all gone, then i go back and put Unlimited then buildings is back, then i go back and put high and they are all there again, but something problem there really is. i see it works when it works and i don't make chances anymore.
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Old 04-16-2011, 10:02 AM
Houndstone Hawk Houndstone Hawk is offline
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Quote:
Originally Posted by Kankkis View Post
There is something problems with building density, sometimes when i chance graphic options my building is all gone, then i go back and put Unlimited then buildings is back, then i go back and put high and they are all there again, but something problem there really is. i see it works when it works and i don't make chances anymore.
The same applies to the grass. It seems that fiddling with the advanced graphics options within the game will remove the animated grass.

No FPS change for me; if anything, a very miniscule decrease in overall performance. All settings on medium apart from Plane detail on high & buildings amount & detail on low. 2X AA (Grass & Shadows checked, Roads & Epilepsy Filter unchecked).
Before patch: Cross Country Quick mission Taxi, Takeoff & Quick Circuit gave me between 35-49 FPS (Average 31)
Latest Beta Patch with the same quick mission: Between 26-38 FPS (Av. 23).

My system.
Intel Core Quad Q8400 @ 2.66GHz 2.67GHz, 4GB DDR3 RAM, ZOTAC Nvidia GTX 580 amp! edition, Vista 64 with SP2, 32" LCD Display 1360 x 768.

Last edited by Houndstone Hawk; 04-16-2011 at 10:15 AM.
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  #6  
Old 04-16-2011, 10:41 AM
Wolf_Rider Wolf_Rider is offline
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Location: Sydney, Australia
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Quote:
Originally Posted by Kankkis and others View Post
There is something problems with building density, sometimes when i chance graphic options my building is all gone, then i go back and put Unlimited then buildings is back, then i go back and put high and they are all there again, but something problem there really is. i see it works when it works and i don't make chances anymore.


the config.ini doesn't seem to save until the sim is exited from... so change your video settings, exit the sim and restart it - see that makes a difference to what you report
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  #7  
Old 04-16-2011, 05:22 PM
No601_Merlin No601_Merlin is offline
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Quote:
Originally Posted by jibo View Post
ps: don't post youtube vidz here buddies
why not?
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