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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-15-2011, 10:47 PM
1.JaVA_Platypus's Avatar
1.JaVA_Platypus 1.JaVA_Platypus is offline
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When shooting at engines, it is best to use armor piercing ammo, and not the standard lead-slugs that Il-2 COD puts in the spitfire.
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Old 04-15-2011, 10:56 PM
Koyan Koyan is offline
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I agree with Mazex. Endlessly pounding the Heinkels with almost no effect (with armor piercing). Same for the Stuka's. And i'm shure i must have hit the gunner massively, but he just keeps shooting.
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Old 04-15-2011, 11:48 PM
Letum Letum is offline
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They did prefer to attack from 12 oc...
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Old 04-15-2011, 11:49 PM
winny winny is offline
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In reality even AP bullets were pretty ineffective against Bombers.

The LW realised this and eventually phased them out. They understood before the RAF that the best way to bring down bombers was explosions within the superstructure. High explosive and stressed aluminium don't mix well.
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Old 04-15-2011, 11:59 PM
KOM.Nausicaa KOM.Nausicaa is offline
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The HE 111 was very tough to bring down with early RAF ammo. There are dozens of stories about RAF pilots lining up behind the same bomber and emptying ammo belts, and they would keep going.
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Old 04-16-2011, 12:01 AM
Letum Letum is offline
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Big glass cockpit up front.
Attack from their 12 OC and see how ineffective your bullets are.
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Old 04-16-2011, 12:07 AM
41Sqn_Stormcrow
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I think it is all right to have it difficult to bring down. It was so in real life me thinks.
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Old 04-18-2011, 07:44 AM
leadgtr81 leadgtr81 is offline
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Quote:
Originally Posted by Letum View Post
Big glass cockpit up front.
Attack from their 12 OC and see how ineffective your bullets are.
Very effective indeed! Always gratifying to see that "pilot killed" text pop up after a nice head-on pass.

I've also managed to cause catastrophic damage by putting a 2 to 4 sec burst at convergence range on the engine nacelle/wing root area.

Flying on near-full real though... I'm sometimes lucky to bring down one or two in the quick mission. Other times I tend to go home empty handed

I also have to ask.. since I primarily fly the Hurricane, which of the available bullets is HE? De Wilde? I would like to optimize my loadout for bomber busting.
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Old 04-18-2011, 09:47 AM
jimbop jimbop is offline
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Quote:
Originally Posted by leadgtr81 View Post
Very effective indeed! Always gratifying to see that "pilot killed" text pop up after a nice head-on pass.

I've also managed to cause catastrophic damage by putting a 2 to 4 sec burst at convergence range on the engine nacelle/wing root area.

Flying on near-full real though... I'm sometimes lucky to bring down one or two in the quick mission. Other times I tend to go home empty handed

I also have to ask.. since I primarily fly the Hurricane, which of the available bullets is HE? De Wilde? I would like to optimize my loadout for bomber busting.
I didn't think the loadout changes were working in quick missions.
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Old 04-18-2011, 11:13 AM
winny winny is offline
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Quote:
Originally Posted by leadgtr81 View Post
Very effective indeed! Always gratifying to see that "pilot killed" text pop up after a nice head-on pass.....



I also have to ask.. since I primarily fly the Hurricane, which of the available bullets is HE? De Wilde? I would like to optimize my loadout for bomber busting.
.303 B MkIV incendiary is the Dixon/De Wildes.
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