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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 04-15-2011, 11:40 AM
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ElAurens ElAurens is offline
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I too am concerned here.

I do most of the mission building for the Pigs and Pubbers, though I can see Hamish stepping in here as well for us.

How can you possibly make combat missions that involve an island nation that does not involve warships, on either side?
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Old 04-15-2011, 11:51 AM
#402FOX #402FOX is offline
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In 1940 the Royal Navy was still the biggest navy in the world! We do need naval ships adding in the future to make this sim complete. We also need the German Navy for missions like the channel dash ect.
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Old 04-15-2011, 10:39 AM
b101uk b101uk is offline
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Quote:
Originally Posted by Sauf View Post
I vaguely remember reading a post from Oleg a few years ago where he said it took some silly amount of time to make a warship for COD, of the top of my head it was 6-12 months, so it was probarly put pretty low on the list.
6-12 months to make an in game warship
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Old 04-15-2011, 10:52 AM
esmiol esmiol is offline
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lot of ship in the editor are not finish. some of them are just a little ship without textures.

but we have to wait the flying part be finish and good before waiting for sea adds.

after all the game has been release unfinished.... wait to the dev to finish it after all CLOD is here to be the new il2 in some years...
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Old 04-15-2011, 11:25 AM
Sauf Sauf is offline
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Quote:
Originally Posted by b101uk View Post
6-12 months to make an in game warship
I know, thats why I remember it
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Old 04-15-2011, 10:28 AM
Skoshi Tiger Skoshi Tiger is offline
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Quote:
Originally Posted by HamishUK View Post
I notice it has been asked before but I cannot find an answer to this.

Where are they? One is somewhat concerned as I actually cannot recall seeing any images from Oleg on these at all...or maybe that's just me?

Anyone have an answer?
Unfortunately they programmed the Ai with such finese and ellegancethat as soon as you run the simulation Naval ships from both sides start sailing west to the Carribean, where the AI crews spend the rest of the war drinking rum in the languid tropical heat while simulated native girls fan them off.

This of course would be completely unacceptable in a BoB sim so the developers removed them from the sim until they could be made to follow orders.

You did ask for an answer unfortunately you did not specify your accuracy requirements!
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Old 04-15-2011, 10:37 AM
1.JaVA_Sharp 1.JaVA_Sharp is offline
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I guess shooting pom poms will have to wait
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