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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: Do you also want less-saturated colours (more grey-ish instead) | |||
Yes |
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89 | 51.45% |
No |
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84 | 48.55% |
Voters: 173. You may not vote on this poll |
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#1
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Dear friends,
Recently Oleg put a new video onto his channel. It can be found here: In this video, it is obvious that the graphics are less saturated then they are in game. Personally, I find the ingame appearance unrealistic, and not representative for the serious subject the game is handling. I am highly attracted to the colours in this video, though. Therefore I have included a poll. Would you also like to see less-saturated colours, more comparable to what is displayed in the video? Last edited by ubermachtig; 04-14-2011 at 05:54 PM. |
#2
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This problem can easily be solved by a gamma slider within the game setup. This way, each player could get his prefered color rendition.
No rocket science, I remember, more than ten years ago that Quake had this very simple option. |
#3
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Is it possible to obtain the same colors by simply adjusting the screen colors/gamma?
Last edited by jrg; 04-14-2011 at 06:18 PM. |
#4
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I'm also thinking at these Fred Miranda's actions for instance :
http://www.fredmiranda.com/VelviaVision/ http://www.fredmiranda.com/Warm-Cool/ More power to the end user is always better. |
#5
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To me it looks like its overcast for the colours to be that dull,on a clear summers day colours will look brighter thats in direct sunlight.
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#6
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Yes. Guys thinking about the saturation : LISTEN!
Can we agree that perhaps this saturation should be a direct consequence of more advanced weather features? It has been stated over and over that the colours match quite well against a well-lit summerday landscape. However..... Local clouds, be it high altitude or low, or a lot of "dew" or vapour in the atmosphere would shield the light and create a darker, less saturated look. I believe that would be the best immersion! My eyes don't deceive me on a warm summer day. Everything is more colorful. When I first played CoD I was like, ouch.. that's a tad too bright for me. But the weather outside my home was rather dark and overcast. The next week the bad weather left and revealed sunny and bright green trees and grass. I was like, ok much better! A dark sky for overcast/poor weather would definately add to the immersion! |
#7
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What is lacking in this Sim so far is weather conditions with lots of clouds and generally less then ideal weather conditions, which usually are responsible for more desaturated color palettes. I hope these are properly added to the game once the dynamic weather system in the pipeline is implemented. P.S. Gnah, Strike beat me to it.
__________________
Cheers |
#8
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#9
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I'm against it.
The world looked the same as today. Just because cameras back then weren't able to capture the true colors of the world around us, it doesn't mean the world looked less saturated. It all depends on the light, in the real world as in the game. COD has, in my opinion, the most advanced lighting engine in a sim. Once the new weather engine is released, we'll see more clouds in the skies and more clouds means less light getting to the ground and less bright colors of the terain. The terain textures look a bit more like early-mid summer not late summer, but desaturating everything is not the solution. After SDK is released, maybe we can get modified maps, with late summer/fall textures. That will get us a much better fix then just global desaturation of textures. |
#10
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Oleg didn't make this video. A forum member called Biltongbru did. He has made some excellent videos with Il-2 (and now with CoD) and his attention to detail is amazing...he has even tried to source the best reproduction flight-gear available for the actors in his films (with a little bit of help
![]() So the effects seen here were probably added after the video was captured...nothing to worry about, gents! Last edited by philip.ed; 04-14-2011 at 07:19 PM. |
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