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  #1  
Old 04-14-2011, 10:05 AM
Eckhart Eckhart is offline
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Sorry if I missed something but how do you move those windows on your screen? Is there a hotkey or do we have to modify the config?

Thx for your help,

Eckhart
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  #2  
Old 04-14-2011, 03:26 PM
DVAFP DVAFP is offline
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you alt + click the window and drag it, if its a transparent title, you might have to edit the window so that the title will show, then you can drag it.
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  #3  
Old 04-15-2011, 03:58 AM
O_TaipaN O_TaipaN is offline
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Thanks, it is useful. At first when I tried COD I was wondering why the massive annoying text box in the top left... ruins immersion.

This is my version, it has the engine controls down bottom right, the chat/kills down bottom left like ROF (and easier to see planes that way), the AI coms appears top left. Top right is clear.

[ChatWindow]
0:-1=-posSize '0.939 0.942 0.061 0.058' -titleStr "Motor Controls" -border -alpha 130 -ualpha 0 -wrap -history 200 -timeout 10
0:262144=-lay 1 -fnt 0 -clr 0
1:-1=-posSize '0.832 0.803 0.167 0.145' -titleStr "Secondary Controls" -alpha 130 -ualpha 0 -history 200 -timeout 20
1:6=-font 0
1:5=-font 0
1:4=-font 1
1:7=-font 0
2:-1=-posSize '0.000 0.001 0.407 0.200' -titleStr Voice -alpha 130 -ualpha 0 -wrap -history 200 -timeout 30
2:2=-font 0
3:-1=-posSize '0.002 0.847 0.331 0.153' -titleStr "Info. Window 1" -border -alpha 130 -ualpha 0 -vscroll -includeTime -history 400 -timeout 50
3:3=-font 3
3:131072=0
3:1=-font 3
4:-1=-posSize '0.171 0.323 0.687 0.352' -titleStr NetStats -title -border -alpha 50 -ualpha 0 -custom
4:-2=-font 3 -color 139 -columnWidth '0.100 0.183 0.322 0.144 0.093 0.081' -columnSort 2

Last edited by O_TaipaN; 04-15-2011 at 04:22 AM.
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  #4  
Old 04-15-2011, 06:03 AM
whatnot whatnot is offline
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Default Engineers & Coders :)

This very thread is a good example in pointing out an observation of Maddox games. They're a bunch of super talented and dedicated developers that have again created a sim that will be the benchmark for Combat Flight Sims for years to come. But what they lack is a guy or two to polish things up.

These forms are a prime example: a very customizable and feature rich on-screen form functionality has been created. But the way they were thrown in by default with all the alt-clicks etc can easily create more frustration to the users than added value. Until ofcourse a community member starts to play around with them to reveal to the public how to get the most out of it.

And yes I know that it's a small team and the release date might not have been of their liking. But I think it's fair to say that the priorities are 95% engine and 5% presentation / UI. This is not too bad for us who are IT literate and have time and enthusiasm to look into forums like this to tweak our favourite title to perfection. But I'm afraid that it can impact some of the newcomers in a negative way as the first experiences of a game are often the most important in deciding whether you will continue with the title and promote it or not.

For sure they've had bigger challenges to deal with (FPS etc) but what I'm trying to say is that user experience for the first few hours is what throws the new crowds in. And in order to ensure they have smooth ride usability factors would need to be high enough in the ToDo list.

It's easy ofcourse to throw in stuff like this from the sidelines not knowing the big picture. But rest assured this is not meant to be rant, whine or whatever you call them, just a nice off topic observation I wanted to throw in after reading through this thread.

And if I'd be in charge, I would utilize the community to the fullest when stretched in resources like small dev teams might be. I think there is a load of ww2, sim, coding, graphics, aviation, 3d etc. talent and dedication out here in the community that would be ready and willing to contribute in improving our favourite title.
Just ensure the quality is up to the standards, and include the the good stuff into the core product instead of mods. Free labor at your disposal, go crazy!
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  #5  
Old 04-15-2011, 06:05 AM
Jwam Jwam is offline
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Thank you very much Buchon !

You made my day, seriously !
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  #6  
Old 04-18-2011, 07:17 AM
JG14_Jagr JG14_Jagr is offline
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I haven't taken too much time with the text boxes.. when I furst got the game all I wanted to do was figure out how to get rid of them. How that I've spent some time with them I realize that they are amazingly customizeable..

What I would like to know is if it is possible to get the same info as the IL2 boxes gave, specifically about IAS/TAS, Maybe a Heading in Degrees..etc I have not seen those options available yet
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  #7  
Old 04-18-2011, 06:15 PM
Corto Corto is offline
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@Buchon
thank you very much....
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  #8  
Old 05-07-2011, 08:06 AM
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Bakelit Bakelit is offline
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Quote:
Originally Posted by whatnot View Post
This very thread is a good example in pointing out an observation of Maddox games. They're a bunch of super talented and dedicated developers that have again created a sim that will be the benchmark for Combat Flight Sims for years to come. But what they lack is a guy or two to polish things up.

These forms are a prime example: a very customizable and feature rich on-screen form functionality has been created. But the way they were thrown in by default with all the alt-clicks etc can easily create more frustration to the users than added value. Until ofcourse a community member starts to play around with them to reveal to the public how to get the most out of it.

And yes I know that it's a small team and the release date might not have been of their liking. But I think it's fair to say that the priorities are 95% engine and 5% presentation / UI. This is not too bad for us who are IT literate and have time and enthusiasm to look into forums like this to tweak our favourite title to perfection. But I'm afraid that it can impact some of the newcomers in a negative way as the first experiences of a game are often the most important in deciding whether you will continue with the title and promote it or not.

For sure they've had bigger challenges to deal with (FPS etc) but what I'm trying to say is that user experience for the first few hours is what throws the new crowds in. And in order to ensure they have smooth ride usability factors would need to be high enough in the ToDo list.

It's easy ofcourse to throw in stuff like this from the sidelines not knowing the big picture. But rest assured this is not meant to be rant, whine or whatever you call them, just a nice off topic observation I wanted to throw in after reading through this thread.

And if I'd be in charge, I would utilize the community to the fullest when stretched in resources like small dev teams might be. I think there is a load of ww2, sim, coding, graphics, aviation, 3d etc. talent and dedication out here in the community that would be ready and willing to contribute in improving our favourite title.
Just ensure the quality is up to the standards, and include the the good stuff into the core product instead of mods. Free labor at your disposal, go crazy!


This is one of the best posts I read in the last four weeks.
There should be at least one responsible person with prime directive for "front end" and "accessable documentation" for the user. If by any chance she/he ever runs out of work in the development process there could still other work be done.

It smacks my head how such brilliant people can not document their implemented features in a language most customers understand and how the UI and such can be so backward.

"Hey, after many hours we've programmed this spectacular new feature, the users will like it" - "Shhhh, don't tell anybody and don't write it into the collectors edition handbook, they don't need to know"
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  #9  
Old 05-07-2011, 06:49 PM
ivo ivo is offline
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Hi everybody I have tried and the right position of file is not in document but:
C/Programm files/Steam/userdata/55253015/63950/remote
And I have a question is possible change the color (red) of the windows ''voice'' in white?

Bye Ivo
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  #10  
Old 05-08-2011, 08:22 AM
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klem klem is offline
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Quote:
Originally Posted by ivo View Post
Hi everybody I have tried and the right position of file is not in document but:
C/Programm files/Steam/userdata/55253015/63950/remote
And I have a question is possible change the color (red) of the windows ''voice'' in white?

Bye Ivo
File Location:
I think you may have Steam Cloud setting 'On' which I believe works with the file in that location to keep your game synchronised wherever you play it. The file that is actually used by the game is in the folder under documents\1C Soft Club\ etc but that will be overwritten by the Steam Cloud process.
If you want to edit the Soft Club confUser.ini you will need to turm Cloud of in Steam.

Font Colours:
See my previous post. You can change some font colors in the info window with Alt+RightClick and Customise Window. However some windows do not give you font color selection - I think this is a bug in the Customise Window options. I have found it impossible to change Secondary Controls from blue. Sometimes you can change the font by editing the confUser.ini (but you must turn off Cloud in Steam). Look at my previous post and find in your confUser.ini file the line that creates the Communications window. Change the font entry to -font 0 -color 124 (124 is Floral White). It may work. I haven't had time to check it myself.
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