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IL-2 Sturmovik The famous combat flight simulator. |
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I'm going to go with the obvious, variation of skins and markings for static a/c.
Triggers and taxi-waypoints for a/c, as mentioned. The ability to spawn all a/c at the beginning of the mission, (to avoid spawn lag), and have a timed take-off later in the mission. That's all I can think of for now. |
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