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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Drats, we got three more reports about it from other uses, and the cards they have are HD 6950, HD 6870, HD 6850 and 6970. Clearly there's a pattern there. We'll be looking into this ASAP.
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#2
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Solve multiplayer too pls.
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#3
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Thanks Luthier. In case anyone's thinking 'I'll put the beta patch back in' ...it doesn't work lol
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#4
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I need that maddox.dll in english too, if someone can upload it ?
also i was fliying over the ocean and a huge tree popped out haha , well besides that huge fps inprovement. |
#5
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I have the english maddox.dll that I got from the beta patch, I could link it, but I'm not sure it works and I'm not at my computer right now to test it.
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#6
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Game refuses to run post patch, launcher starts up and crashes, have tried deleting config files, but still no joy.
Intel i7 990X six core @ 3.46GHz, 8GB Corsair Vengeance 1866MHz DDR3, ATI Radeon HD 6990 4096MB, Intel X25-M Mainstream SSD, and Asus X58 Sabertooth TUF motherboard, all stock speeds running under Win7 64. |
#7
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Alright guys,
here comes a system log file. System QuadCore Intel Core i5-2500K Quad Core OCed to max. 4,2 Ghz Gigabyte GeForce GTX 460 Video Adapter 8GB RAM Intel SSD (Win7x64 & Game installed on SSD) Settings were on medium, with grass disabled, low trees and low buildings, 1920x1080. CPU load is a bit better, last time Core 1 was at about 50%, cores 1-3 were almost idle. This time, load on core 2 is a bit higher. As you can clearly see, there is the same problem like in a log that was posted about two weeks ago. The launcher.exe takes up 100% of the VRAM in a few seconds, the other system components seem a bit bored meanwhile. Visually, there was little to no improvement. FPS were up a bit, but the stutters remain. |
#8
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Surprisingly good considering the beta patch gave me at best 1fps more on my test track over London - this has given me 10-15 FPS more
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#9
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Game runs much smoother now with the official patch. Heavy stuttering occurs directly after mission has been started, but after that, the game runs fine.
Thank you very much for your work and have a nice weekend ![]() |
#10
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It's all a bit random. No better for me at the moment, flying the bombers over London mission (which I keep flying to test fps).
Having worked out how to fix the AMD Clock speed only a couple of hours ago, it's now broken again - back to 500 MGHz max. EDIT - Managed to force GPU Clock speed to 880MGHz for a flight and got improved fps. Avg 40 fps with max settings. I then proceeded to cause PC to crash with ATI Tray Tools. All I need to do now is work out how to get the GPU Clock to run at full speed without crashing my PC.
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i7 930 @ 4.0 GHz - 6 Gig ram @ 1600 - AMD 6970 2 gig Win 7 64 bit on 1st HDD (7200rpm) - Steam on 2nd HDD (7200rpm) TrackIR 3 with vector exp - MSFF2 - Native res 1680 x 1050 Last edited by Triggaaar; 04-08-2011 at 06:43 PM. |
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