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FM/DM threads Everything about FM/DM in CoD

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  #1  
Old 04-07-2011, 11:22 PM
doghous3 doghous3 is offline
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I started ranting about non-CEM MP server's. About how the BF109E performance is nerfed. It is but I did some research just after on the planes.

It turns out that the Spitfire could fly faster than the BF109 at level flight. Could dive faster. Obviously out-turn it, and if I remember rightly, could climb better too.

It was said that the German pilots would rely on their wingman when dealing with the Spitfire.

The BF109E did perform better at high altitude though.

I'll try to find the article again as perhaps it's information wasn't truely correct, but it was just a random google search. Sorry for no link.

Last edited by doghous3; 04-07-2011 at 11:24 PM.
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  #2  
Old 04-07-2011, 11:35 PM
*Buzzsaw* *Buzzsaw* is offline
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Quote:
Originally Posted by doghous3 View Post
I started ranting about non-CEM MP server's. About how the BF109E performance is nerfed. It is but I did some research just after on the planes.

It turns out that the Spitfire could fly faster than the BF109 at level flight. Could dive faster. Obviously out-turn it, and if I remember rightly, could climb better too.

It was said that the German pilots would rely on their wingman when dealing with the Spitfire.

The BF109E did perform better at high altitude though.

I'll try to find the article again as perhaps it's information wasn't truely correct, but it was just a random google search. Sorry for no link.
Salute

The 109 was faster over about 20,000, where they normally were in their escort role.

They had better dive acceleration, which was added to by the fact they could just 'bunt' their nose down, whereas the Spit had to roll inverted before diving otherwise Negative G cutout became a factor.

Climb depended on the altitude.

Of course, the speed advantage for the Spitfire down low is for the properly modelled +12 boost Spitfire I and II. The way the Spits are modelled now at +6, you can't catch a 109.

Although AI of all varieties will outfly humans and get much better performance. That is why when you take a Spit II as a human and try to catch an AI 109, you won't. And if you switch to the 109, and chase the Spit, you still can't catch your opponent.

At least that's my experience, I'd be interested in hearing others explain how to get more performance.

Of course, the Spit I's in the game, both the standard and Ia are completely porked. Both have the dual speed props, which is not accurate. 100% of the Spit I's with De Havilland dual speed props were converted to De Havilland constant speed props, most by the end of the first week of July, the rest by the end of August. Plus all new models coming out of the factory had Rotol constant speed props factory installed.
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Old 04-08-2011, 05:37 AM
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KeBrAnTo KeBrAnTo is offline
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Quote:
Originally Posted by doghous3 View Post
It turns out that the Spitfire could fly faster than the BF109 at level flight. Could dive faster. Obviously out-turn it, and if I remember rightly, could climb better too.
LOL , According to your words, let me ask you one question: What is "level" flight for you?, flying low?.

In that case there you go, have some additional reading
http://en.wikipedia.org/wiki/Flight_level
http://avstop.com/ac/flighttrainghan...velflight.html

You know , listening to you it turns out that Spitfire rocked even more than in IL2 1946! . FGS

S!

Last edited by KeBrAnTo; 04-08-2011 at 05:45 AM.
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Old 04-08-2011, 08:51 AM
doghous3 doghous3 is offline
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That's pedantic old bean.

Straight and level flight, and low level. Seeing as you seem more knowledgable in aviation terminology I would have thought you'd understand it; instead of being condescending.

At least I gave you a laugh.
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Old 04-08-2011, 11:06 AM
Winger Winger is offline
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Try lowering the pitch so RPM are around 2100-2300 and ATA around 1.3 Throttle to full. Youll constantly have to adjust the pitch in order to maintain RPM while velocity increases. It takes a bit but it should get you to 450 at least at sea level.
It feels a bit like accelerating in a car using a high gear. In fact its nothing else.
Just as a hint. I use a Thrustmaster hotas Warthog. It has a dual throttle lever. For 1 engine planes i set the left throttle to actually be throttle and the right one to prop pitch. In fact during combat i most of the time regulate RPM via pitch. Not throttle.

Winger
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Old 04-08-2011, 11:11 AM
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JG52Uther JG52Uther is offline
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Originally Posted by Winger View Post
Try lowering the pitch so RPM are around 2100-2300 and ATA around 1.3 Throttle to full. Youll constantly have to adjust the pitch in order to maintain RPM while velocity increases. It takes a bit but it should get you to 450 at least at sea level.
It feels a bit like accelerating in a car using a high gear. In fact its nothing else.
Just as a hint. I use a Thrustmaster hotas Warthog. It has a dual throttle lever. For 1 engine planes i set the left throttle to actually be throttle and the right one to prop pitch. In fact during combat i most of the time regulate RPM via pitch. Not throttle.

Winger
^ This.
Full throttle plus full pitch does not mean max speed. I use a saitek throttle quad,and have 1 lever for throttle and 1 for pitch,and I move pitch more than throttle.
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Old 04-08-2011, 11:29 AM
609_Huetz 609_Huetz is offline
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Spot on Winger. I was just running down the same two guys over and over on LeadFarmers MP server. If you don't get the pitch right, even a Hurricane will catch you if handled correctly.
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Old 04-08-2011, 11:38 AM
JG53Frankyboy JG53Frankyboy is offline
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Horsepower output of a DB601Aa at very low alt: 1175hp with 1min emergency boost at 2500rpm
with full power (without boost) it would be 1015hp at 2400rpm for 5min.
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Old 06-10-2011, 09:37 PM
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raaaid raaaid is offline
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actually i found e fatsest at 2100 rev
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Old 04-09-2011, 11:10 PM
6S.Manu 6S.Manu is offline
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Quote:
Originally Posted by Winger View Post
Try lowering the pitch so RPM are around 2100-2300 and ATA around 1.3 Throttle to full. Youll constantly have to adjust the pitch in order to maintain RPM while velocity increases. It takes a bit but it should get you to 450 at least at sea level.
It feels a bit like accelerating in a car using a high gear. In fact its nothing else.
Just as a hint. I use a Thrustmaster hotas Warthog. It has a dual throttle lever. For 1 engine planes i set the left throttle to actually be throttle and the right one to prop pitch. In fact during combat i most of the time regulate RPM via pitch. Not throttle.

Winger
Me and my teammate got a problem climbing instead (never tried to find out the max speed).

We start with both oil and water radiators at 80°, and we keep these temperatures during all the flight.
Throttle fixed at 100% and we work with the PP to keep 2000/2100 RPM. Speed 260km/h.

At something like 2,5km of altitude we start to see light shakes (something like one every 5 seconds) and this goes worser the more alt we gain (finally we have a shake every second)

Initially we thought it was a problem of wind or turbolence but at those altitudes the air should be quite (at 5km the shaking is unstoppable)

Because of this our speed falls and after a pair of minutes we have backfire problems.

So we tried to turn down the throttle and the shakes disappear, but can't pull it up that the shaking starts again.

If you have a backfire problem from a exhaust how do you act? I tried to close the fuel but the flames are still there...
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A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria.
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