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IL-2 Sturmovik The famous combat flight simulator.

View Poll Results: What feature you would like to be implemented?
Improved AI 40 47.62%
Better briefing/debriefing screens 20 23.81%
More interaction with game devs 16 19.05%
More planes 8 9.52%
Voters: 84. You may not vote on this poll

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  #1  
Old 10-09-2007, 12:32 PM
Bearcat Bearcat is offline
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Quote:
Originally Posted by ImMoreBetter
I voted for AI.

Because it's the only thing I can complained about.


My second option would be the game developers option. I think it could really improve the game over time.


New planes would also be teh fun. But, not on top priority when compared to the others.
Really... Actually for me it would be all the above.. but the AI for me is the biggest... This sim has already taken the whole genre to the next level anyway...
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  #2  
Old 10-09-2007, 02:10 PM
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DKoor DKoor is offline
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Ai.
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  #3  
Old 10-09-2007, 03:04 PM
76.IAP Männis 76.IAP Männis is offline
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Briefing and Debriefings
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  #4  
Old 10-09-2007, 03:32 PM
Blood_Splat Blood_Splat is offline
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Ai for me. I'm a offliner most of the time.
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  #5  
Old 10-09-2007, 03:42 PM
Melbourne, FL Melbourne, FL is offline
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Clearly AI because I'm an offliner too. Immersive Campaign would be my second choice.

Alexander
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  #6  
Old 10-09-2007, 04:19 PM
Tbag Tbag is offline
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For the improved briefing screen I can help out with an original German weather forecast sheet of the former Luftwaffe:

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  #7  
Old 10-09-2007, 05:29 PM
76.IAP Männis 76.IAP Männis is offline
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WOHOO the DUDE!!!!
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  #8  
Old 10-09-2007, 05:46 PM
Seeker Seeker is offline
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Quote:
Originally Posted by bigbossmalone
I voted for improved AI,
my personal chart-topper would still be ability to switch control of aircraft, though!
Interesting.

I always thought the way European Airwar would bump AI pilots for human ones in co-ops a very good implementation of this, and it certainly made for a lot of fun.

Aces High came up with a good system whereby buff pilots control a flight of three bombers: thier own and two AI wingmates. It's not perfect but it goes along way to help buffs make a reasonable formation.

Both these kind of ideas can extend the way we make use of the game.
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  #9  
Old 10-09-2007, 05:51 PM
Ernst_Rohr Ernst_Rohr is offline
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AI for me as well.

I think that in light of some of the things that have been complained about the most, AI issues are at the root of a lot of it.

Bomber gunners
Perfect engine management
Blackout/redout behavior
Pushing/Pulling behavior

All are tied to the AI.
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  #10  
Old 10-09-2007, 05:55 PM
mrsiCkstar mrsiCkstar is offline
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Oh yeah I forgot some stuff... exhaust glow for night ops! and definitely more realistic engine management.
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