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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-07-2011, 09:54 PM
Strike Strike is offline
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Quote:
Originally Posted by swiss View Post
try control alt del
tip of the day
  #2  
Old 04-07-2011, 10:31 PM
swiss swiss is offline
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Quote:
Originally Posted by Strike View Post
tip of the day
works with W7 when you try to enter taskmanger - it suddenly switches to game GUI.
  #3  
Old 04-07-2011, 10:37 PM
Hood Hood is offline
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Trying to change resolution leads to a drop to desktop but leaves an instance of CLOD as a running process using up about 300mb for each one.

i7-950 @ 4.3Ghz
Asus Sabertooth mobo
Gigabyte GTX 470 SOC (270.xx drivers)
6Gb DDR3 PC3-12800C8 1600MHz
Asus Xonar D2X
W7 Service pack 1
Dell Ultrasharp 24" monitor
  #4  
Old 04-07-2011, 10:48 PM
gabuzomeu gabuzomeu is offline
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Forced ATI 4890 to normal 3D clock speed, ie 870MHz, (using ATI tray tools) and, surprise, the game is great, still stutters but really another experience compared to previously stuck at 500MHz.
50 fps above sea
23-25 above land
in the english campaign missions
So, ATI owners try this
running game at 1680x1050, no AA, everything high or more, incl grass/forest=4
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Details: Asus P5BE Plus / Q9650, 3.0 GHz ---- Win 7 - 64 / 4 GB RAM ---- ATI 4890, 1 GB VRAM
  #5  
Old 04-07-2011, 10:52 PM
112th_Rossi 112th_Rossi is offline
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My beta patch report:

No descernable improvement in FPS, although the actual game 'feels' more stable however...

Running at 1600x900 Full screen

2x Anti Aliasing
Medium Settings
Roads On
Grass On
The other thing (can't remember what it was) On

Max FPS 40
Min FPS 11 (Seems to correlate with stuttering)

Still stutters frequently when flying over land. I describe the stuttering as if its suddenly catching up, the scene shifts forward very slightly. FPS is generally stable.

My spec:

AMD Athlon II X4 640
Sapphire ATI HD5770 1GB Vapor-X
4GB RAM
Windows 7 64-Bit
Steam Client

I tried it in window mode in 1024x768. Around a 20% increase in FPS. No sound. When I fired my guns it crashed the Launcher.exe

There were no other AI in the air at the time, this was England free flight in a Spit IIa.
  #6  
Old 04-07-2011, 10:55 PM
minus10 minus10 is offline
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Now that I got it running (thread in Technical threads), I'm seeing a small increase in fps overall, but still some major stutters over London while it seems to be loading in stuff. Post stutter, it's a flyable 20fps at 1680x1050, with model, damage, and detail high, rest low/very low. No roads or grass.

Grass seems to impact quite highly in the countryside (as you'd expect there being more of it

Quick flight, even dogfight over sea, averaging 30 fps 6v6 with clouds (which in that one are not only beautiful but seem to eat frames).

I get a stutter at the start of missions when airborne, when again it seems like its loading stuff in, but thereafter it's ok. The exception being, once again, London. Quick mission, bomber intercept, is about 12fps with no clouds or trees.

Application crashes just flying around have increased a lot with unhandled exceptions.
  #7  
Old 04-07-2011, 11:06 PM
xnomad xnomad is offline
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I only noticed the patch available late at night so only manged about 15 minutes of play with it before bedtime.

My system ran the game pretty well before the patch. Now after the patch the initial freeze you get when the mission starts is much much shorter.

I also played the single mission on the outskirts of London with all the bombers, spits, bf109s etc. God I love this game!!!

I think I noticed one tiny tiny stutter, (blink and you'll miss it) these never bother me and never will. Oddly on a quick misson over London with less planes but me attacking the bombers in the Spit my framerates were significantly low enough to notice, but I never played that before patch either (no stutters though).

So overall it seems to have improved the long freeze when the mission starts.

I'll post more after I get home today, my settings are all pretty high except for buildings and land shadows and my res is native at 1280x960 (CRT).
  #8  
Old 04-07-2011, 11:18 PM
machoo
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Quick flight over england mission.

With my low spec machine I noticed a good gain in FPS. I am running land detail low but gained about 10-15 fps then pre patch with the same settings. What I have noticed which I also had before patch was a texture ( loading ? ) problem. See in picture 1 the Hurricane has low texture detail. This just changes from high detail to this for some reason - while at the same time the Hard drive has heavy loading activity and the stutters occur as well as a FPS drop.

While in this picture the graphics are back to higher resolution on the Hurricane some seconds later with higher fps and more objects visible.
  #9  
Old 04-07-2011, 11:20 PM
wilburnator wilburnator is offline
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It's a wash for me. There is some improvement with the stuttering over land, but I would say it's still way short of playable. I can fly around without crashing, but dogfighting? No.

I took a huge hit over water... frame rate stays about the same, but now I get massive freezes every so often, before over water it was at least playable with a very limited number of a/c in the air. Now I get freezes that last so long, my plane has crashed by the time my computer recovers. And they are regular and on-going, and not just when firing the first time or encountering new aircraft in the sky like before.

Also, now when I start the game, I MUST remember to click on the desk top while the little airplane loading icon comes up, if I forget I get a black screen and Ctrl+Alt+Del will not bring up the task manager to close the program. Alt+tab won't get me to the desktop. I have to reboot. That is maddening.

There is still no Crossfire, and I have my doubts about whether or not the "Anti-Epilepsy Filter" check box actually does anything at all. I personally believe it to be a dummy button intended to humor people. It makes not the slightest difference on my machine, on or off.

So, after patch 10 to 15 fps overland, with stuttering still present but decreased somewhat, an 20 to 25 fps over water with new, mission ending freezes.

I7 975 Extreme
ATI 5770 x3
6 gigs Corsair Dominator DDR3 triple channel ram
Win 7 Pro 64 bit
  #10  
Old 04-07-2011, 11:25 PM
rollnloop rollnloop is offline
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Multiplayer coop broken.

Prior beta patch, used to work (flown several coops succesfully).

Now, with somewhat new interface clients can't select a plane to fly, only host can. Clients don't see the colored icons and can't pick them.

Mission selection when launching multi defaults to single folder too.

Even if this new interface worked, it seems very unintuitive.

Suggestion: go back to something close to IL2 1946 interface, people are used to it, and it works !

Windows 7 Home, Core I5, GF470, RAM8gig, OCZ vertex SSD.

Last edited by rollnloop; 04-08-2011 at 12:06 AM.
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