![]() |
|
IL-2 Sturmovik The famous combat flight simulator. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
||||
|
||||
![]()
Note: it was the SB, not the SB-2.
![]() |
#2
|
|||
|
|||
![]()
in fact it is SB 2 m-100A)
which means SB with two engines m - 100 a Last edited by Sita; 04-06-2011 at 10:25 AM. |
#3
|
||||
|
||||
![]()
How different would the SB 2M-103 cockpits be?
Could this pit 'double up' as it were? It'd be really cool to get an Ar-2 in game as well. Even just as AI... To round off the set. ![]() |
#4
|
|||
|
|||
![]() Quote:
but the first SB with engines m - 103 looks almost identical to m 100 ... i mean external model maybe we'll think something about that but do not promise) Ar2 is not in our plans... sorry( Last edited by Sita; 04-06-2011 at 01:49 PM. |
#5
|
||||
|
||||
![]()
Hands up. (not only thumbs)
Just need to improve the details quality. |
#6
|
|||
|
|||
![]()
first post by a lurker. Followed IL2 from launch and getting as many of the AI planes flyable from early days has always impressed me. The model looks great have you any idea when your completing it such as are you aiming for 4.11 or later.
|
#7
|
|||
|
|||
![]()
we are not aiming to 4.11... model isn't ready yet( 4.12 or later... need so much to do with it
|
#8
|
|||
|
|||
![]() Quote:
see our last renders on SAS or Sukhoi or Aviaskins.... work in progress... every detail reworking by several times .... for the example, main frame in pilots cockpit we are reworking. somthing about 6 or 8 times... and like this we do with every object in cockpit permanently improving them based on new data |
#9
|
|||
|
|||
![]()
Also looking at the gunners postion did the SB have a bomb sight because I don't see one
|
![]() |
Thread Tools | |
Display Modes | |
|
|