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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 04-06-2011, 08:04 AM
Winger Winger is offline
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Originally Posted by Topo View Post
Mapped "hold to zoom" on my X-52 pro, and moving the mouse control on the stick is possible to adjust zoom as you like.

Saluti!
I have a mouse control on my stick too (Warthog) Up until now it didnt come to my mind to try this out. Will do. Thanks!

Winger
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Old 04-06-2011, 08:10 AM
Topo Topo is offline
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You're welcome; obviously, map the button on the stick if the mouse is on the throttle (and vice-versa).

Sorry for my poor english...
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Old 04-06-2011, 08:39 AM
meplay meplay is offline
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You're welcome; obviously, map the button on the stick if the mouse is on the throttle (and vice-versa).

Sorry for my poor english...
Can you show me a clip of the smooth zoom, cant seem to get it to work :/
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Old 04-06-2011, 09:02 AM
Topo Topo is offline
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I'm at work now; there is a key (Hold to zoom?) to map, search for it in the command options screen.
Holding down this key you can move your mouse to zoom in/out.
Mapping this key in your joystick and using your "mouse emulator" (if present) on your throttle is possible to zoom in/out easily.

Saluti!
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  #5  
Old 04-06-2011, 09:10 AM
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Azimech Azimech is offline
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In IL2 1946 I use the letters I and O = zoom In and Out, and use the freeware tool JoyToKey to repeat 25 times per second the input of the letters, mapped under my buttons 3 & 4 on my MSFFB2. Very smooth and very powerful.
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Old 04-06-2011, 09:26 AM
Macka Macka is offline
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Excuse my ignorance, but isn't having an un-real zoom setting kinda defeat the purpose of full real settings server giving an un-real advantage? (just playing devils advocate....I would like that kind of feature as well so I'll bind to JS)

Last edited by Macka; 04-06-2011 at 09:30 AM.
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Old 04-06-2011, 09:31 AM
jimbop jimbop is offline
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Excuse my ignorance, but isn't having an un-real zoom setting kinda defeat the purpose of full real settings server giving an un-real advantage? (just playing devils advocate....I would like it too)
Probably but same can be said for TrackIR/Freetrack. Personally I think these and the unreal FOVs still only come part of the way to compensating for lack of peripheral and real-life vision, or more accurately, awareness.
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Old 04-06-2011, 04:46 PM
DayGlow DayGlow is offline
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Originally Posted by Macka View Post
Excuse my ignorance, but isn't having an un-real zoom setting kinda defeat the purpose of full real settings server giving an un-real advantage? (just playing devils advocate....I would like that kind of feature as well so I'll bind to JS)
Well considering that the devs say the 30deg fov is the closest to 1:1 in real life so zooming in doesn't show anything you wouldn't see in the real world. Displays haven't reached the dpi needed yet to mimic real vision.

I'd love to have fov on an axis as well. Yes you can use 3rd party work around, but I'd rather have something within the sim.
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Old 04-11-2011, 11:31 AM
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major_setback major_setback is offline
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Quote:
Originally Posted by Macka View Post
Excuse my ignorance, but isn't having an un-real zoom setting kinda defeat the purpose of full real settings server giving an un-real advantage? (just playing devils advocate....I would like that kind of feature as well so I'll bind to JS)
IMO The human eye is far more sensitive than can be replicated in a sim. If you look at something in real life and concentrate on it, it will be clearer than if you zoomed in a game (depending on how much you zoom).

You can pick out the tiniest of dots in real life. I think that zooming gives an approximation of that sensitivity, but with loss of peripheral vision.

I don't see it as an advantage ('cheating'). You lose a lot of situational awareness by zooming.


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Old 04-06-2011, 09:43 AM
Jotaele Jotaele is offline
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Yea, im used too to dcs or rof view sistem, and i like it. it took some time to me beacuse i was used to 3 fov form il2 , but now i like more continous and acelerated zoom view.
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