![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
Thanks Luthier!
Hopefully the multicore support comes as soon as possible. |
#2
|
|||
|
|||
![]()
Luither so do you know when the QMB will be implemented?
|
#3
|
|||
|
|||
![]()
Haven't read the thread, but I just wanted to say that I highly respect and mirror your work ethic.
For that reason alone I will buy the game, even though I won't boot it up until the bulk of performance/rendering issues are resolved. |
#4
|
|||
|
|||
![]()
Thanks for the update!
The sim is already awesome - most of the stunning features are under the hood, of course. I'm sure you will fix the glitches quickly. Can't wait to see how the sim will evolve over the next months. ![]() |
#5
|
|||
|
|||
![]()
Thanks Luthier !
![]() Impressive piece of work ! As for 64 bits and FFB, if Luthier allways skipped those issues, well, it must mean something ? ![]() Salute ! |
#6
|
||||
|
||||
![]()
Yep...well...lets hope its at least on the back burner.
__________________
Furbs, Tree and Falstaff...The COD killers... ![]() |
#7
|
|||
|
|||
![]()
Thanks for your continued hard work, dedication, support and the updates Luthier!
![]() I'm loving the work that has gone into this sim already. I'm on a mediocre rig, but with some tweaking done, I am now enjoying regular high speed dogfights over the channel. What is now obvious to me is the work that has gone into the damage modelling and AI- it a lot harder to get kills! ![]() I am really looking forward to any improvements that emerge over the next few weeks/months. Thanks again, BobTuck. |
#8
|
|||
|
|||
![]()
Thank you very much for all your and rest of the Cliffs of Dover teams hard work. It has definately been worth the wait.
Cheers! |
#9
|
||||
|
||||
![]()
Have you pasted your configINI anywhere by chance? I am very interested in it.. or in any other suggestion.
|
#10
|
|||
|
|||
![]() Quote:
In the past kills were soo easy to get and I oftened wonder why there weren't any more top scoring aces in the real war. After playing COD and seeing how those enemy planes turn and burn and jinx, and how difficult it is to control the plane, i'm starting to understand why. |
![]() |
Thread Tools | |
Display Modes | |
|
|