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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.) |
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#1
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#2
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It's not what I meant. My concern is that people won't fly on full real because it's so much more complex now. Even in IL2 1946 most df server have arcade settings.
I love full realism and I was looking forward to see more in COD. But if only a hand full of people fly online on full real... well... So hopefully there will be a lot of interest in full real settings on DF and coop server online. |
#3
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#4
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+1 for the realness.
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#5
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Personally, when CEM arrived in Forgotten Battles, I switched it on and never have been satisfied with the lack of complexity. That was ... 2003?
When I get my hands on my copy of CoD, not only will I keep CEM switched on, the "Complex Overheating" as well. I'll just train myself more before I engage in combat. I always enjoyed playing Scotty on the Enterprise in games like Klingon Academy, now I'll imagine myself again yelling over the radio "Can't help it captain, she can't go any faster or the engine will blow!" Hey Blackdog, excellent posts!
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Insuber said: 1% of facts, 35% of passion, 19% of testosterone, 50% of intellectual speculation = Il2 fan cocktail is served, better with a drop of Tobasco ... |
#6
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When we at The Syndicate get a server up and running (dont ask when, i dont know... but as soon as we can!) it will be as full real as we can make it most probably. Thats how we have run IL2 and RoF servers in the past. However until we see the actual server settings available I cannot of course say what they will be.
Hopefully there will be enough techno-geeks out there who enjoy moving numerous levers, switches and like to spending most of their time looking at gauges! I have a feeling taking off, flying a simple patrol and then landing without ruining your kite will be a major achievement, never mind the combat! I have the FSX Spitfire by A2A with the accu sim pack. Believe me, you spend a lot of time looking at the engine gauges just to keep the blighter from overheating! That also models the three different propellor types in use in early Spits (and Hurris). Each does operate differently and watching A2As video about the propellor types will help you out. http://a2asimulations.com/forum/view...p?f=77&t=23539 And as for the P47.....I have accusim version of that as well. If we ever get that in game... 3 different radiators, 4 lever throttle quadrant... its a beast! If CoD is anything like that it will make combat that much harder. Im looking forward to it. http://syndicatesquadron.com/ |
#7
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It will only put even more people in the fully automated Luftwaffe planes, IMO.
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#8
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Insuber said: 1% of facts, 35% of passion, 19% of testosterone, 50% of intellectual speculation = Il2 fan cocktail is served, better with a drop of Tobasco ... |
#9
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true , you havent to care about mixture in it ![]() |
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