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#1
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Correct me if I am wrong but if we are not having a 64bit launcher does that mean no DX11?
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#2
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DX11 is merely an improvement concerning gpgpu support, improved multithreading and shadermodel 5.0 (in a nutshell :p) |
#3
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yes but DX11 wont work with windows XP, with the majority of windows 7 users opting for 64bit it would surley make sense to make a 64bit launcher to use all that ram.
Last edited by Tree_UK; 03-29-2011 at 09:02 PM. |
#4
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The game does not need more than 2.6GBs of ram to run, what advantage would you gain from increasing the load on the ram...?
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#5
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If the videos we've seen so far are with a 32 bit exe, and we're to get a 64 bit version soon, it should be good. |
#6
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![]() Nowadays 64bit cpu's are mainstream but 64bit platforms are not. I think the gap is still a tad to big. To expect everybody to go OS64bit that is. Its coming no doubt. But will take a while before everybody has jumped over to 64bit. Hehe I know people who have 6gig ram on their win7 32bit OS :p Quote:
Yes that would be worthwhile were it not that the game is as far as i know it 32bit. I might do a fresh reinstall of windows7 64bit and use my sas 15k drive for windows and il2/DCS A-10C only. I know users who were having problems getting DCS A-10C to work fluently switched over to SSD's. Last edited by kingpinda; 03-29-2011 at 09:10 PM. |
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