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Performance threads All discussions about CoD performnce

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  #1  
Old 03-29-2011, 08:38 PM
Tree_UK
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Correct me if I am wrong but if we are not having a 64bit launcher does that mean no DX11?
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Old 03-29-2011, 08:52 PM
kingpinda kingpinda is offline
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Originally Posted by Tree_UK View Post
Correct me if I am wrong but if we are not having a 64bit launcher does that mean no DX11?
What i've read so far about DX11 is suggesting it has nothing to do with 64bit.

DX11 is merely an improvement concerning gpgpu support, improved multithreading and shadermodel 5.0 (in a nutshell :p)
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Old 03-29-2011, 08:54 PM
Tree_UK
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Originally Posted by kingpinda View Post
What i've read so far about DX11 is suggesting it has nothing to do with 64bit.

DX11 is merely an improvement concerning gpgpu support, improved multithreading and shadermodel 5.0 (in a nutshell :p)
yes but DX11 wont work with windows XP, with the majority of windows 7 users opting for 64bit it would surley make sense to make a 64bit launcher to use all that ram.

Last edited by Tree_UK; 03-29-2011 at 09:02 PM.
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Old 03-29-2011, 09:00 PM
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JG52Krupi JG52Krupi is offline
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Originally Posted by Tree_UK View Post
yes but DX wont work with windows XP, with the majority of windows 7 users opting for 64bit it would surley make sense to make a 64bit launcher to use all that ram.
The game does not need more than 2.6GBs of ram to run, what advantage would you gain from increasing the load on the ram...?
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Old 03-29-2011, 09:51 PM
Triggaaar Triggaaar is offline
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Originally Posted by Tree_UK View Post
with the majority of windows 7 users opting for 64bit it would surley make sense to make a 64bit launcher to use all that ram.
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Originally Posted by JG52Krupi View Post
The game does not need more than 2.6GBs of ram to run, what advantage would you gain from increasing the load on the ram...?
Because with a 32 bit exe you'll struggle to even use 2.6 GBs of ram for CoD. 32 bit gives about 3.5 gig of ram. OS uses some of that, and then my graphics card uses 2 gig, which doesn't leave much for CoD.

If the videos we've seen so far are with a 32 bit exe, and we're to get a 64 bit version soon, it should be good.
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Old 03-29-2011, 09:05 PM
kingpinda kingpinda is offline
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yes but DX wont work with windows XP, with the majority of windows 7 users opting for 64bit it would surley make sense to make a 64bit launcher to use all that ram.
True I would guess but seemingly that doesnt mean you can't use dx11 on a 32 bit platform. But then again i'm a layman on this subject so i could be terribly wrong. I have never read anything about DX11 solely needing a 64bit platform. I mean you WOULD NEED a 64bit platform to even start up a 64bit application offcourse not to mention a 64bit cpu

Nowadays 64bit cpu's are mainstream but 64bit platforms are not. I think the gap is still a tad to big. To expect everybody to go OS64bit that is. Its coming no doubt. But will take a while before everybody has jumped over to 64bit.

Hehe I know people who have 6gig ram on their win7 32bit OS :p

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Originally Posted by Hecke View Post
Why not let the game use all the free amount of ram you have?
I guess that would kill some freezes that are due to caching from HDD.

Yes that would be worthwhile were it not that the game is as far as i know it 32bit.
I might do a fresh reinstall of windows7 64bit and use my sas 15k drive for windows and il2/DCS A-10C only. I know users who were having problems getting DCS A-10C to work fluently switched over to SSD's.

Last edited by kingpinda; 03-29-2011 at 09:10 PM.
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