~S~
On behalf of 79vraf i would like to thank all 1c company members for all your work involved in that creation, even though it could brake a few marriages or caused some of You to loose weight or even opposite it was all worth it...
Hi chaps, just got my copy downloaded from Russians only 14$... now this game is worth every single penny u spent on it so I think I am going to get English ver now as well. I had a bit of headache for a 2 days because of it and peoples screaming on the forums, but now all the problems seems to be sorted out. Major issue was to sort out why the game crashes when tried to change screen actualy projector resolution - solution simple as usual and for long time I didn't even thought that it is 64bit unfriendly

every single application u run while installing game needs to be run as an administrator and in win xp sp3 compatibility, that way u got everything right running win7 64bit ver, there is that little file that extracts cod steam launcher I forgot all about it and there u go 2 days of horror . There is a long dispute about epilepsy but that issue is sorted already by developers, it will be optional, and average fps is fine for a moment but it will be only better after game will get few optimisation patches. I run high video configuration with average 40-45 fps over sea and 35-40 (least was 25) over land, of course city of

blondon is a fps killer, planes looks nice but cockpits are simply astonishing, nature of landscape and roads, cities is quite real so you can loose enemy very easy on the deck... Now that was about graphics, flight model is great, felling of the airplane is light and may seems to be too sensitive but from the other side u can fell every single wind blow hitting fuselage and wings, controlling all devices is not easy just like real airplane and it is all done manually I mean with the mouse u got the felling like u flying real thing, of course it's optional and it is possible to assign key to everything but I get used to Fsx already and I think it is one huge step forward for il2 developers and the way it's done is slightly different than Fsx, the only thing that surprised me is that aircrafts wings are still in place after 420m/ph dive and pulling maybe 12g. Whole ambience and lights are well created and beautifully exposed over ugly skins... Games engine seems to be working great even with few imperfections from graphic side. Complexity of flight difficulty settings, armament settings damage model, ai behaviour and many other features makes that engine a dream I only hope that developers will keep us awake with updates for next 6 years

we have very wise community and they will give developers directions, I can see already how much influace of communinity is in that game. Overall felling after I sort few hours in the air is incredible, I feel I can grab real hurrican for a spin now...
Just to be clear I give u my spec: I7 930 clocked to 4Ghz, 3x2 GB RAM at 1333, geforce gtx 470, asus p6t deluxe v2 mobo, 1000W psu, track ir 4, saitek x52+rudder ped, acer 1260p projector