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Technical threads All discussions about technical issues |
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#1
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hmmm sounds intriguing
so far, what i have already noticed was when you were approaching close to He-111's, the fps dropped dramatically turning into total stalls/lags ... as closer as you were getting to them that was totally compromising your aiming and firing .. will test that out and will let you know. |
#2
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this post may have some answers, looks like they are trying to fix this exact problem
http://forum.1cpublishing.eu/showthread.php?t=19644 This is a translation from the devs What to expect on the 31st: 1. Bids farewell to anti-epileptic, while you can. The other day it will disappear forever. 2. Optimized trees. Even cleaned up the memory. 3. The problem with the freezes at a close look at the operational bombers are not yet solved, but we kind of caught her by the tail. 4. Most probably hope that as we solve the problem with the physical model are not getting a message that broken-off wings. 5. Found that fix a bug in the last minute before release, when the sound is turned off at the cabin, "flew" forward, killed the binaural. I apologize to those who told me about this, and I just could not believe. Mend, tests. 6. Corrected texts of briefings and Subtitles radio reports.(rus) 7. Dramatically improved interface server/client multiplayer. 8. Removed the 16-bit resolution for all. |
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