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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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If its so prevalent and important why have we not seen it added to the original IL2 and how many lawsuits have they gotten from IL2 not having it?? none!
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“Violent, irrational, intolerant, allied to racism and tribalism and bigotry, invested in ignorance and hostile to free inquiry, contemptuous of women and coercive toward children: organized religion ought to have a great deal on its conscience.” ― Christopher Hitchens |
#2
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Well, the game didn't work at the release.
You have to take into account that this game is not about: get one plane and fly around and do acrobatics with fps drops every 5 sec. I don't have the game myself, but I spoke with someone who has it, and who also has a solid gaming rig, and believe me - they released an unplayable game without a single word of warning. It's a fact. They swindled people out of money. |
#3
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#4
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These forums are a shame. Could someone please tell me one flight sim that's been released in the last 5 years that worked perfectly on release? Do you negative Nancy's really think that Luthier and team aren't going to be able to optimize the game and make it run well?
I take it everyone forgot about the beta leak footage that didn't stutter around? I take it everyone forgot about the Ignor show footage done with cell phone cameras that looked fairly smooth? That was on an i5 with 2gigs of ram. If anyone remembers, when IL2 was originally released people were trying to run it with P386/486's. Do you know how ancient those are now? I'm glad that the game will bring a huge system to it's knees (even after optimization) that just shows how complex of a game engine we are dealing with. It also shows just how much potential we have for years to come. It's as if some of you people think the team worked 6 years to bring you a pile of crap. I imagine Luthier and team are working 24 hours a day to try to get some sort of patch ready to smooth it out. Judging by some of the posts on these forums, you people are some ungrateful bastards. No wonder the simming business is such a small niche market. Really smooth move treating the ONLY developer to make a quality WWII air combat simulation in the last 10 years like a piece of crap. These people don't do this to get rich. Hell, the pilot bail-out animation in this sim looks better than any first person shooter game I've ever seen. Don't you realize this company could be making stuff for the masses and making some huge money with their talent? Show some respect. Show some support. Show a little praise FFS. I've been waiting for this forever. I'm very happy it finally got released. I could sit in the cockpit and flip the switches for hours in itself. I will be flying around every single map by myself for hours with a big shit eating grin on my face, just enjoying the fact that I'm actually flying what I've been waiting for all this time. That's what flight simulation is all about and judging by some of the positive postings I've read about CoD, it will probably blow my mind the 1st time I spawn into an aircraft. Be happy folks. I know I'm smiling just thinking about the chance to finally get this title. I've seen enough videos from the release version to make my jaw drop already. Those of you cancelling your preorder are simply not flight simmers or have no idea what kind of support you will have with 1c. IL2 gave us 10 years. CoD will probably give us that and more! Pretty cheap price IMO. There isn't a flight sim I haven't bought in the last 5 years, regardless of type, and regardless of how much I play it, just to show my support for those people who make my favorite types of games. Thanks Oleg and team! |
#5
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We don't know yet
- if the filter will stay for the western version (there is a possibility Ubi decides to take it out or make it optional if that is feasible technically) - what is the real performance loss from this filter. Luthier said 10 fps on low end machines, but given the track record on communications, sorry, I have my doubt. some already report a loss of about 2-4 fps http://forum.1cpublishing.eu/showthread.php?t=19604 , some say it's more (see mysticpuma thread) There is obviously some work to be done about something else than the filter. Oh, and I do not see what gain Ubi would have to trash the game. If it doesn't sell well, it's Ubi loss too. Last edited by Vevster; 03-28-2011 at 01:46 PM. |
#6
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I agree with Bliss in every way!
See you all in the skies, Homuth |
#7
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They had two choices, release the game in this state OR not release it at all, EVER! Which one would you rather have?
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#8
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We dont know that Addman, I've not heard that anywhere else.
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#9
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That's just it! isn't it? Everybody's keep "hearing things" and the poop fan turns on full speed. Anywho, games get rushed when money is tight, fact! If it wasn't why didn't they release the game like 2 years ago if they just wanted a quick buck?
Question still remains, unfinished game or no game at all, what's your preference?
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#10
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Except this article. Luthier even confirms it later in the thread. He also says it is a temporary fix, and as soon as they are able to smooth out the offending features to be complaint the filter will be removed. Which means? We will get frame rates back. but there will likely be a negligible drop in visual fidelity. In the end I think virtually no one would be able to say what has been made epileptic friendly and what hasn't. I also seem to recall them saying they expect to have a fix within days or short weeks.
Does it suck that it was released with this "feature" that is causing such problems? Yes. Will it always be this way? No. Should we keep beating this dead horse? No, unless it doesn't get fixed, but then we'd still be beating a dead horse; which, hopefully most of you understand, accomplishes nothing. Edit: WTH? Tree you even posted several replies in that thread....Are you telling me you either ignored or completely discounted the article in the OP?! Last edited by Kikuchiyo; 03-28-2011 at 02:39 PM. |
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