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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-28-2011, 05:17 AM
Speedingbullets Speedingbullets is offline
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With the filter removed, do you now have SLI/Xfire support ?
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Old 03-28-2011, 06:06 AM
Bryan21cag Bryan21cag is offline
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played the first mission of the GB campaign like 3 times in a row on various settings was playable on max with 1x anti-aliasing although heavy shudder when it hit

played again on medium settings (default) still with 1x anti and again was playable slightly better fps and a pretty heavy shudder but hit less often.

then again on everything low setting except for debris and aircraft model slightly better fps and far fewer shudders but still big when they hit some were lasting like 6-10 seconds.

todays testing was was geared on finding out (still guessing really but an educated one at least ) weather or not my rig will be able to run this game at full max settings after its tweaked and i believe this is a solid yes.

i even followed the river rite through the middle of london with max settings and the fps was probably 10-15 (full on slide show) plus the 10 second long shudders but i was still able to follow the river through town.

If this is the performance using 32 bits, 1 core, 1 or 2GB ram and not even all of one of my video cards to run then i am a very happy camper at this moment
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Old 03-28-2011, 12:44 PM
Oldschool61 Oldschool61 is offline
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Quote:
Originally Posted by Bryan21cag View Post
played the first mission of the GB campaign like 3 times in a row on various settings was playable on max with 1x anti-aliasing although heavy shudder when it hit

played again on medium settings (default) still with 1x anti and again was playable slightly better fps and a pretty heavy shudder but hit less often.

then again on everything low setting except for debris and aircraft model slightly better fps and far fewer shudders but still big when they hit some were lasting like 6-10 seconds.

todays testing was was geared on finding out (still guessing really but an educated one at least ) weather or not my rig will be able to run this game at full max settings after its tweaked and i believe this is a solid yes.

i even followed the river rite through the middle of london with max settings and the fps was probably 10-15 (full on slide show) plus the 10 second long shudders but i was still able to follow the river through town.

If this is the performance using 32 bits, 1 core, 1 or 2GB ram and not even all of one of my video cards to run then i am a very happy camper at this moment
What resolution were you playing and what other resolutions can you run. try going lower to somewhere like 1200X700 with 1X AA and report back!!
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Old 03-28-2011, 05:34 PM
Oldschool61 Oldschool61 is offline
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Can someone try running at a more realistic resolution to see how the fps is say like 1600x900 or 1024 x 768. Lower res may give big boost to fps.
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Old 03-28-2011, 05:40 PM
Devastat Devastat is offline
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@oldschool61 the resolution doesn't make any change in this case when you are running on a high end machine. Like I have stated before, the problem is not the hardware, it is the code in the game. Run it on the fastest processor on the market, with best video card and it would probably still stutter badly in close combat. No joke.

Last edited by Devastat; 03-28-2011 at 05:42 PM.
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Old 03-28-2011, 09:42 PM
jimbop jimbop is offline
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Originally Posted by Devastat View Post
@oldschool61 the resolution doesn't make any change in this case when you are running on a high end machine. Like I have stated before, the problem is not the hardware, it is the code in the game. Run it on the fastest processor on the market, with best video card and it would probably still stutter badly in close combat. No joke.
Yes, I agree that this is not necessarily a bad thing if true. It's a whole lot easier to optimise code than to ask for the entire community to upgrade their machines.
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Old 03-28-2011, 06:11 AM
Bryan21cag Bryan21cag is offline
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Quote:
Originally Posted by Speedingbullets View Post
With the filter removed, do you now have SLI/Xfire support ?
i don't think so because it was running with my crossfire still enabled before i removed the filter just with worse fps.

removing the filter did give a very noticeable jump in fps which led to my posting above. I am now as sure as i can be that i bought enough rig to max this game out once it is properly utilizing all of my available hardware properly.
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Old 03-28-2011, 07:59 AM
Devastat Devastat is offline
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@bryan i have i920 12ram and radeon5850.
I have come to conclusion that in my case there is not much difference wheter i play on high or low settings. The game runs great when flying solo, problems occur in near distance dogfights.

So i guess that at least in my case the problems are not in the hardware but within the game itself. There is some optimisation that needs to be done.

Last edited by Devastat; 03-28-2011 at 08:03 AM.
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  #9  
Old 03-28-2011, 09:02 AM
Bryan21cag Bryan21cag is offline
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Quote:
Originally Posted by Devastat View Post
@bryan i have i920 12ram and radeon5850.
I have come to conclusion that in my case there is not much difference wheter i play on high or low settings. The game runs great when flying solo, problems occur in near distance dogfights.

So i guess that at least in my case the problems are not in the hardware but within the game itself. There is some optimisation that needs to be done.
Agreed this was my conclusion as well I am starting to feel like in the end most of us are going to find out that we have plenty of system to run this game from low end all the way up to high end
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Old 03-28-2011, 12:31 PM
Speedingbullets Speedingbullets is offline
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Sorry Brian, I should of explained a bit.
Luthier mentioned in a post "I want to confirm that everything said here is true, we have implemented some drastic features for anti-epilepsy protection which are affecting FPS and killing SLI support."
So I`m assuming if you no longer have the filter enabled you should have SLI/Xfire support.
In ROF if I use SLI I get a noticable decrease in fps, it`s not supported.
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