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Technical threads All discussions about technical issues |
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#1
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#2
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+1. And anyway, mazex is right on topic - have you even read the thread title, MicroWave?
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#3
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Reality check: failed.
He's right. |
#4
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#5
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The oven.
When I grew up, having a disability had an impact on the affected person, however, they could expect the rest to show some consideration. In 21st century it seems having a disability has an even stronger affects on the rest and limits their life. |
#6
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And being disabled I don't find your comments insulting in the slightest.
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#7
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Is there truly a need to descend on personal level in this discussion?
I think the facts of the matter are quite sufficient to render anyone miserable without mixing in any interpersonal arguments. |
#8
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And then being called pathetic just makes me little tiny bit disappointed... |
#9
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I don't expect people with serious sensitivity to visually triggered seizures to be able to play many video games at all, regardless of what measures are taken to prevent the induction seizures by the game. If they do play a video game while aware of the associated health issues, it becomes their responsibility (or their parents', in case of minor person). I'm not trying to say that an epileptic person shouldn't or can't enjoy a gaming experience, as every person's brain is different. What I am saying is that handicapping the game because of a limited gain to a very limited demographics is both logically and economically senseless. The demographic that would most benefit of this kind of thing are the people who have a dormant sensitivity to seizures, being unaware of it. In that case, sure, introducing anti-epileptic measures might postpone the manifestation of the problem or, with good luck, prevent it - but the sensitivity will be there, known or unknown, and some factor could activate it at a much worse time than while playing a video game. Know thyself, as the Pythagorans are reputed to have said. After all is said and done, the video game is no more culpable of the seizure than the person who's having it. Blaming the video game is a symptom of profound misunderstanding of the problem - games and videos can't trigger a seizure if the exposed person doesn't already have the sensitivity for it (either genetic or acquired*), and conversely no filtering can prevent seizures in people who are heavily sensitive to such a thing. Like said before, I'd be completely fine with anti-epileptic measures, if it weren't for the alleged loss of performance and visual quality. As it stands, though, it seems like a big loss for limited or no gain, and like has been pointed out in the thread, the stuttering and low FPS in general could possibly be even worse for people with PES... and sure as hell detrimental to the enjoyment factor for everyone who plays the game. But, I'm going to adapt a wait and see approach. 34.90 euros isn't that big a money, and assuming the game will be patched into playable condition, it'll eventually be worth it. I doubt my computer could run it very well at this point anyway, so the problem isn't critical for me especially, but I bet people with brand new SLI/Crossfire setups are going to be bummed beyond belief. *by acquired I mean changes to brain as a result of physical injury, illness, narcotics or other factors such as a proton beam through head. Sensory stimulation alone can hardly account for the neural changes that are associated with epileptic symptoms. Last edited by Herra Tohtori; 03-25-2011 at 12:41 PM. |
#10
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Just read 28 pages
only thing I can say is why did they published the simulation if they knew that there is a problem, you can not convince me that they did not know it. We waited so many years for it we could waited a motnh or two more. I will get it that is for sure, only question is when?
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"Ako misliš pobediti ne smeš izgubiti." "If you wanna win, You must not lose" |
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