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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Either way the use of insults here is getting out of hand. Just realised the OP said eliteism is bad and killstreak in the same thread, killstreaks are seen as a sign of eliteness, but just ruin games in the end. Last edited by JG52Krupi; 03-24-2011 at 01:55 PM. |
#2
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Kill streaks!? That made me laugh.
Imagine getting a RoC or Top speed bonus for every aircraft you shoot down. Oh wait, how about a max ammo bonus!
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STRIKE HOLD!!! Nulla Vestigia Retrorsum |
#3
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I don't know, I think it's the way they've been done before that's gamey and rubbish, not the idea itself. To take it away from the restricting it to just killstreaks but more about achievements in general...
Imagine for example, you get a small achievement for making 5 kills AND landing safely. The landing safely part would take the gaminess out of it to some degree. Perhaps you could simply unlock a medal to put on your player model in the game. Or an achievement for keeping every bomber alive from a whole bomber sortie (as long as there are enemy players on the server ![]() There are lots of things that could be added that would be fun to achieve AND promote people playing in a sensible way. |
#4
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+1 Grunch, thats the perfect idea.
and not just keeping your bombers alive but keeping all your freindly fighters alive plus landing safely. That promotes teamplay with i see is lost on some people. |
#5
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This is just a sad sad example of how unbelievably BAD the gaming community has become. Nothing is sacred anymore. There was a time when releasing a game/sim like this was held in the highest regard BECAUSE it was hard, BECAUSE it was realistic. Now its "kill streak this", and "unlocks that". REALLY? That is where we are in gaming, that even the last bastions of realism niche games are being invaded by azzhats that want instant gratification, "I got 3 kills Im special" crap entitlement thinking.
Sad that this thread wast closed the instant we figured out that the OP wasn't actually joking, and that kill streaks actually entered his mind as a good idea. Sad, sad state we are in. |
#6
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#7
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On the one hand like the majority here I believe killstreaks with some kind of in game boost is absolutely silly. On the other hand we have to all realize that for this niche genre to survive and have more than 2 or 3 sims a decade we (the community of gamers and the devs) have to find ways to compormise to a larger market. It is imperative that we find ways for it to appeal to the more adrenaline junky of players that eat up day one sales.
I don't think killstreaks with silly in game bonuses is the answer, but a couple of weeks ago there was a thread about new game modes that could add some flavor and draw in some new blood. Things like capture the flag, point capture, etc.. There were some really good ideas. I do not believe we should ever see something that gives a player some super plane powers, but we do have to think outside the box and start as a whole considering ways to draw in new players. Compromises must and should be made and accepted on all fronts. A branch that does not sway in the wind will break. |
#8
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I think there are ways to welcome newcomers into this genre without copying the latest fads currently in FPS games.
Alternative multiplayer modes could be a good way to do it, but should be done in a way that is unique and still fun. I really feel there is too much follow the leader going on. I can't really offer a great idea atm as to a solution but I do feel that kill streaks will only develop bad habits in newbies. Flight combat is a lot more cooperative than your average CoD match. Last edited by manfromx; 03-24-2011 at 06:46 PM. Reason: grammar |
#9
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#10
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