Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 03-07-2011, 07:10 PM
rcmodels rcmodels is offline
Registered Member
 
Join Date: Mar 2011
Posts: 8
Default

Hm, I thought the TARGET software allowed someone to select pulse, continuous, or a couple other options. But that is a bummer, guess I'll need to figure out some new options.
Reply With Quote
  #2  
Old 03-07-2011, 07:15 PM
Bwaze Bwaze is offline
Approved Member
 
Join Date: Jul 2010
Posts: 18
Default

Hehe, I think TARGET should work without problem, it's just that Luthier just got Warthog and hasn't figured it out yet. I think his comment is about how game responds to continuous input without TARGET, just trying to map the switches in-game.
Reply With Quote
  #3  
Old 03-07-2011, 07:19 PM
rcmodels rcmodels is offline
Registered Member
 
Join Date: Mar 2011
Posts: 8
Default

Good to know, well thanks for the speedy reply and the help!
Reply With Quote
  #4  
Old 03-09-2011, 07:44 AM
tintifaxl tintifaxl is offline
Approved Member
 
Join Date: Aug 2010
Posts: 387
Default

Quote:
Originally Posted by rcmodels View Post
Hm, I thought the TARGET software allowed someone to select pulse, continuous, or a couple other options. But that is a bummer, guess I'll need to figure out some new options.
It does, and it works perfectly for IL2-1946. PULSE and MapKeyR are the magic keywords here.
Reply With Quote
  #5  
Old 03-09-2011, 02:44 PM
rcmodels rcmodels is offline
Registered Member
 
Join Date: Mar 2011
Posts: 8
Default

Blackdog: I use a wii remote as my camera and have a 3 point infrared led system that I made and it works flawlessly in other sims. Sure it looks... perhaps less glamorous but it certainly wows people when you show them head tracking for the first time Plus it was fun putting together. I don't know what you're using for the trackir head mounted portion, but you can make an ir led matrix to put out as much light as the trackir camera does in the first place if you're using a reflective clip. Also, I never realized there was anything contentious about headtracking :p I just disagree with naturalpoint's monopolization of the market and oppression of the DIY crowd.


Untamo: I haven't put anything together. I was thinking a rotary toggle type switch for Flap settings, so it wouldn't be a pot. I like the trim idea though. My main goal is just to move some functions off of the keyboard, less memorization that way I'm also thinking about making my own rudder pedals and I've also got an Arduino coming that I should be able to hook up to some stepper motors and make physical Altimeter and Airspeed indicators with, assuming we get some data coming out of the game.


Tintifaxl: Great to know!
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:40 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.