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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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How about the doolittle raid?
Instead of Mitchells though, use the A20's? Instead of a carrier, use the furthest point possible in France, so that you have the biggest amount of ocean to fly over. Make the target an airfield somewhere, and make it a low level raid. Have others land any plane with AI gunners, B17, HE111 etc at the target airfield, they are actinas the AAA ![]() Could work.... |
#2
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Maybe there are some people who wouldn't mind taking turns to fly there and back, swapping with the "AAA" at each end of the match. Might do some channel crossings tonight to see if I can work out if there is an airfeild that we can reach but getting back may be a bit tricky? |
#3
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#4
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#5
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Some great ideas here. It makes me wish we had one of those Machinma things for the game to edit a replay into a short film, like those ones the PC guys have done for the original IL
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#6
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But sadly we dont have the wooden wonder (mossie) or a fjord to fly down, Or the AAA batteries to shoot us down. Closest thing would be... A20/110 Ardennes map. Dont see this one working ![]() IF pilots have alot of time on their hands then they could perhaps make something of an RPG out of it? For example (this is just quickly off the top of my head)... Pick the mission type - Bomb/fighter sweep/ground attack lets go with the following - Fighter sweep with 6 players. This will be a long game!! (in respect to normal games) 4 take allies, they pick the same plane for the fighter sweep. Lets go with a P-51D. The 4 allied planes land at manston and form up. Mean while 2 players take the luftwaffe side of things and just cruise around france somewhere doing as they please. The 4 allies take off together, and stay in formation. They need to make the target a distant one and with the maps being smaller than the planes have fuel for i propose the following - Take off from Manston, fly to France, then turn around and fly back towards UK, this will act as France and the target for the sweep, the point being somewhere in the far south east as the area of the sweep. This then means you have the chance to fly together in formation long enough and for a fairly realistic amount of time to "get to your target area" and also encourages you to keep an eye on WEP etc. Tiredness and boredom may kick in while waiting to get to your target, but beware, the Luftwaffe are out their also and waiting for you. The Lufwaffe meanwhile will be free flying around waiting to spot the allies. Thats just a rough idea to give you the basics of what i mean, im prob just making it sound more complicated than it is. But you get the idea right? Thoughts? |
#7
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My contributión: Operation Valkyrie II
Valkyrie II. After the failure of Stauffenberg, a few conspirators who escaped the Gestapo prepared an open attack on all or nothing. A group of patriots of the Luftwaffe have volunteered to kill Hitler while his He-111 flight from Wolfsschanze to Berlin. The conspirators attack the aircraft with a squadron of Bf-109G 6, and a few captured Yak-1, with the hope that in the confusion of the attack, attributed to the Soviet attack. The He-111 is scorted by a group of Bf-109 K4 Squadron Simulator Capture Airfield (Berlin) - Time Unilimited Afternoon Clear Limited Ammo and Fuel No map, one life only If He-111 landing on Berlin, Germans Nazi win. Last edited by Hicks-81; 03-14-2011 at 01:14 PM. |
#8
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Absolutely Hicks
![]() Great idea. |
#9
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That is a cool scenario Hicks.
I had an idea to re-enact the final attack on Yamato in strike mode to get some cool video &/or photos. 10 or more players on Scicily coast level. All players except 1 pick team A to attack the battleship off the coast and pick fighters capable of carrying bomb(s) or Stukas. Single player on team B picks anything they like and do the photography. Team A fly en masse over and begin peppering the battleship. I guess if it was set to 20 mins and 300 points and all players pick a fighter with weak bombs it would be a race against time to sink it |
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