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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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My point was that if the aim of the sim is to reproduce a "human" viewpoint, and if a still camera in real life and a still camera in the sim produce almost identical images, then by extension the sim in motion should (hopefully) look like what the human eye would see.
We need to see more of the sim in motion before we could get useful info by comparing it to peoples memories. No amount of pictures will work, like you said, a fast moving object like a tracer round will always look different on a still picture to what the human eye sees. |
#2
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" and if a still camera in real life and a still camera in the sim produce almost identical images, then by extension the sim in motion should (hopefully) look like what the camera in real life would see." ![]() That is why Oleg doesn't rely on photographs to establish is "real colors"...Too many unknown parameters... ![]() Salute ! |
#3
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Maybe, maybe not. I guess it depends on how many features of a real camera are modeled into the in-game paused-motion one. We know that shutter speed and field of view are modeled, and that film effect colors aren't. AFAIK those features cover most of the differences between what a camera sees and the human eye sees, except color, of course.
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#4
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Thanks ! Nice exchange of ideas ! ![]() Salute ! |
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