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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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#2
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Everyone watch the last 30 seconds of the IL2 footage from the official Igomir trailer. It's a plane flying flow through a pretty detailed city with very good, high fps. This footage looks amazing and I imagine this is how the game will run on most systems. Lets wait until the game comes out before we judge.
My brother brought up a pretty good point as well. We were talking about probably having to run the sim on lower settings on our computers...and he's like "even on the lowest settings I'm sure CoD will look just as good as IL2 currently does on our systems (unmodded)." And I was like yeah, that's a great point. CoD can't look any worse than IL2 right? That's positive right there as I still think IL2 looks great. People who are wanting specs and videos of high end pcs, maxed graphics and whatnot just chilll out. Wait a few more weeks, get the sim yourself and fire it up on your super computer and test til your hearts content. I'm sure it will be FINE. |
#3
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PS. I really do hope that lower settings won't need more power than IL-2 maximum settings at this moment. This way, many-many of us will be able to play the game without having to spend a fortune on day 1! |
#4
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I thinking like this.It´s like il2 1946 but ten times better on everything,so what can go wrong
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#5
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Why are we worrying about whether or not current high end systems will be able to run this at full spec? Il-2 Sturmovik didn't meet that req at launch, and if anything it really increased the life span. Why are we hoping for something that will look like yesterday's news in 6 months? Wouldn't it be better if it was able to grow, or rather it's true potential be more revealed as our systems improved? Sturmovik looks damn fine for a decade old game. Why would we be hoping for a lesser offering from it's descendant? A lot of this pessimistic out look seems like sour grapes, or rather hoping for sour grapes.
Yeah, they released it before all features could be fully implemented because as they have said money has become a constraint, but also they have said they are very happy with what they are releasing. Would you take a project to the point that you were starving to ensure that there was absolutely no compromise even if you knew that you could sell it as is and be happy with what you put out, and full knowledge that you could improve it with the proceeds? I have trust in Oleg's decision making because they have made the most comprehensive combat flight simulator in the past (after a decade of lesser attempts by other companies it still reigns supreme), and I fully expect this to be the second coming. |
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